TriggerBlade Posted January 26, 2018 Posted January 26, 2018 Hello there. I tried googling things but I have had no success in finding an answer. Knowing that modders frequent this forum I was hoping someone could help. For some reason no matter what I do I can't get enatic succession to stick. Every time I set it to that whether it be through legitimate means, mods, or cheats, it instantly sets it back to agnatic. I'm sure it's a mod conflict, but I haven't been able to pinpoint which one since none of them seem like they'd forbid enatic rule. Here's my mod list. I have confirmed that they all are updated or are compatible with the latest update. This bug being the only issue. A Sensible New Family. Alternate early Frankish Units Ancient Religions Reborn Artifact Acquisition Only Assassin's Creed Mod Auto Build Bigger Events CPRplus Cultures and Portraits Revamped Chinese Cultural Titles Christianity Mod Cleaner Karlings Dark World- Expanded Slavery V.081 Dark World Reborn v1.59 Dark World Toska v1.4.2 Eugenics mod Fairy Invasion Family Heirlooms Historical Events Pack(I have confirmed the issue persist with this disabled) Hundred Schools -- Chinese Flavour Mod Idosyncrasy Improved early units. Improved midgame Arabic units Improved midgame Western units Legendary Bloodlines Magnum Opus 2nd Edition Male Harem 2 Military Order late units Mytholic Creatures Naughty AGOT(I removed the AGOT requirement) No Hassles Vassals 2.0 Proper Roman Titles Reformed Hermetics Return of the Amazonians Roman Invasion Ruler Designer Unlocked! Sargn says School of Sappho Send to the Varangian Guard Sin's Young Love(This is actually an anti-pedo mod that stops 5 year olds from breeding) Sketchy Cheat Menu Sketchy Traits The Gods 2.4 The Last Priestess of Apollo The Palatina Guard True Eugenics Turtles Extra Traits and Other Stuff University Wizarding World Zoroastrian Invasion I know that's a lot of mods and that's why I'm asking if anyone knows anything before I go through every single one.
NoxBestia Posted January 26, 2018 Posted January 26, 2018 By default enatic is disabled (see code below). One of your mods has to modify the succession_laws (\common\laws) and not be overridden by another mod that changes succession_laws. My old version of Darkest Perversions had it activated for Amazons. I plan for NDPA to eventually add it in for several cultures and religions. Otherwise, you either have to console it in (or save file mod) to switch. enatic_succession = { male_dynasty_opinion = -10 female_dynasty_opinion = 10 potential = { always = no # For modders only } allow = { always=yes } effect = { gender_succ = enatic } revoke_allowed = { always = no } } EDIT: Here is the old code for an event that switched to enatic: character_event = { id = NOXamazon.10 desc = NOXamazon10_desc # As an Amazon, my only option is enatic succession. picture = "GFX_evt_amazon" only_rulers = yes religion_group = amazonian is_triggered_only = yes trigger = { religion_group = amazonian primary_title = { NOT = { has_law = enatic_succession } } } immediate = { primary_title = { add_law = enatic_succession gender_succ = enatic } } option = { name = OK any_vassal = { limit = { religion_group = amazonian has_opinion_modifier = { who = ROOT modifier = succ_law_change } } character_event = { id = NOXamazon.11 } # amareturn.899 } } }
TriggerBlade Posted January 26, 2018 Author Posted January 26, 2018 I explained myself wrong. When I have a mod that permits enatic succession or I manually set it, something automatically sets it to agnatic. Return of the Amazonians uses a similar script that you listed and it's constantly firing for those rulers because something keeps forcing it back to agnatic.
Mr_Treason Posted February 2, 2018 Posted February 2, 2018 On 1/26/2018 at 2:52 PM, TriggerBlade said: I explained myself wrong. When I have a mod that permits enatic succession or I manually set it, something automatically sets it to agnatic. Return of the Amazonians uses a similar script that you listed and it's constantly firing for those rulers because something keeps forcing it back to agnatic. This issue happened to me a lot with the RedHand and trying to enable enatic succession. Thats why I had to code an on_death event for whoever holds the Red Hand title to automatically hand the title over to a female.
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