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Succession Bug.


TriggerBlade

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Hello there. I tried googling things but I have had no success in finding an answer. Knowing that modders frequent this forum I was hoping someone could help.

For some reason no matter what I do I can't get enatic succession to stick. Every time I set it to that whether it be through legitimate means, mods, or cheats, it instantly sets it back to agnatic.

I'm sure it's a mod conflict, but I haven't been able to pinpoint which one since none of them seem like they'd forbid enatic rule. Here's my mod list. I have confirmed that they all are updated or are compatible with the latest update. This bug being the only issue.

A Sensible New Family.
Alternate early Frankish Units
Ancient Religions Reborn
Artifact Acquisition Only
Assassin's Creed Mod
Auto Build
Bigger Events
CPRplus Cultures and Portraits Revamped
Chinese Cultural Titles
Christianity Mod
Cleaner Karlings
Dark World- Expanded Slavery V.081
Dark World Reborn v1.59
Dark World Toska v1.4.2
Eugenics mod
Fairy Invasion
Family Heirlooms
Historical Events Pack(I have confirmed the issue persist with this disabled)
Hundred Schools -- Chinese Flavour Mod
Idosyncrasy
Improved early units.
Improved midgame Arabic units
Improved midgame Western units
Legendary Bloodlines
Magnum Opus 2nd Edition
Male Harem 2
Military Order late units
Mytholic Creatures
Naughty AGOT(I removed the AGOT requirement)
No Hassles Vassals 2.0
Proper Roman Titles
Reformed Hermetics
Return of the Amazonians
Roman Invasion
Ruler Designer Unlocked!
Sargn says
School of Sappho
Send to the Varangian Guard
Sin's Young Love(This is actually an anti-pedo mod that stops 5 year olds from breeding)
Sketchy Cheat Menu
Sketchy Traits
The Gods 2.4
The Last Priestess of Apollo
The Palatina Guard
True Eugenics
Turtles Extra Traits and Other Stuff
University
Wizarding World
Zoroastrian Invasion

I know that's a lot of mods and that's why I'm asking if anyone knows anything before I go through every single one.

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By default enatic is disabled (see code below).  One of your mods has to modify the succession_laws (\common\laws) and not be overridden by another mod that changes succession_laws.  My old version of Darkest Perversions had it activated for Amazons.  I plan for NDPA to eventually add it in for several cultures and religions.

 

Otherwise, you either have to console it in (or save file mod) to switch.

 

	enatic_succession = {
		male_dynasty_opinion = -10
		female_dynasty_opinion = 10
		
		potential = {
			always = no # For modders only
		}
		allow = {
			always=yes
		}
		effect = {
			gender_succ = enatic
		}
		revoke_allowed = {
			always = no
		}
	}

 

EDIT:  Here is the old code for an event that switched to enatic:

 

character_event = {
	id = NOXamazon.10
	desc = NOXamazon10_desc		# As an Amazon, my only option is enatic succession.
	picture = "GFX_evt_amazon"
	
	only_rulers = yes
	religion_group = amazonian
	
	is_triggered_only = yes
	
	trigger = {
		religion_group = amazonian
		primary_title = {
			NOT = {	has_law = enatic_succession }
		}
	}	

	immediate = {
		primary_title = {
			add_law = enatic_succession
			gender_succ = enatic
		}
	}
	
	option = {
		name = OK	
		any_vassal = {
			limit = {
				religion_group = amazonian
				has_opinion_modifier = { who = ROOT modifier = succ_law_change }
			}
			character_event = { id = NOXamazon.11 }  # amareturn.899
		}
	}
		
}

 

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I explained myself wrong. When I have a mod that permits enatic succession or I manually set it, something automatically sets it to agnatic.

Return of the Amazonians uses a similar script that you listed and it's constantly firing for those rulers because something keeps forcing it back to agnatic.

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On 1/26/2018 at 2:52 PM, TriggerBlade said:

I explained myself wrong. When I have a mod that permits enatic succession or I manually set it, something automatically sets it to agnatic.

Return of the Amazonians uses a similar script that you listed and it's constantly firing for those rulers because something keeps forcing it back to agnatic.

This issue happened to me a lot with the RedHand and trying to enable enatic succession.  Thats why I had to code an on_death event for whoever holds the Red Hand title to automatically hand the title over to a female.

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