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Honoka Maid costume

Dead or Alive 5 Last Round

 

Property of Tecmo/Team Ninja
All credits go to the original creator and owner of the model: Tecmo/Team Ninja

 

Model extracted by Zareef @ https://zareef.deviantart.com

 

Imported into skyrim by myself

Please do not upload anywhere other than loverslab.com

 

Outfit uses NIO for the heels. The body is fitted to UUNP HDT standard but bodyslide files are not included at this time. Minor clipping and warping of the outfit may occur.

 

I saw someone post a screenshot of this outfit on http://skyrim.jpn.org/ but since no one posted their work, I figured I would do it myself. 


 

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1 hour ago, deathneko11 said:

What's the permission rules for DOA assets?  I didn't know we could import those and upload as mods on LL.

Considering the multiple uploads of both marie rose followers, and dead or alive clothing assets that have already been ported (and hosted on this site), I suspect that it's a non-issue.

 

edit: Considering that despite my request that the file not be hosted elsewhere, it's already been repackaged and rehosted at multiple sites...I doubt there's any point in tecmo trying to stop it if they did have a problem with it.

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9 hours ago, Erza Scarlet said:

@rhino_4 Any reason why you don't provide the Bodyslide files?

I'm still working on them. I ran into a weird issue where I can build the body with zeroed sliders and generate the tri files just fine, but in game the outfit just acts like there's no tri file attached and the racemenu sliders do nothing.

 

Getting the outfit shaped to the UUNP base preset and getting it into the game is the easy part and only takes a day or so. I have two more in the chute just waiting for their turn. Going through all those sliders and making sure they actually work in-game takes foreeeever and right now I'm away from home on business for a month and a half, so it's on hold.

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  • 2 months later...
On 1/2/2018 at 11:12 AM, rhino_4 said:

I'm still working on them. I ran into a weird issue where I can build the body with zeroed sliders and generate the tri files just fine, but in game the outfit just acts like there's no tri file attached and the racemenu sliders do nothing.

 

Getting the outfit shaped to the UUNP base preset and getting it into the game is the easy part and only takes a day or so. I have two more in the chute just waiting for their turn. Going through all those sliders and making sure they actually work in-game takes foreeeever and right now I'm away from home on business for a month and a half, so it's on hold.

do you have preset or honoka head?

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  • 6 months later...
  • 7 months later...

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