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Convert Hairs from Sims 4


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If you can export the mesh from the Sims to obj or any else mesh file, that you can open in 3d editors, like blender 3d or 3ds max. After just import the any of hair models from FNV as reference and do the things, like position correcting and assigning textures. Export it and make the changes in texture shaders in the new model through NifSkope. And after the last step is, test it in the geck.

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