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Skyrim Ladies Screenshots [Main Topic]


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Since I had to join this club in order to get the UUNP Conversions of the Bikini Ascend armors, rather than being a douche and just leave it I might as well post some of the screens of my ladies that I take from time to time.

 

This year I hope to focus more on the Thalmor of the Aldmeri Dominion, so here is my Thalmor lady in her sexy armor :smiley:

 

tumblr_p25t79qCar1rmyibpo1_1280.png

 

tumblr_p25t79qCar1rmyibpo2_1280.png

 

tumblr_p25t79qCar1rmyibpo4_1280.png

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It's pretty refreshing to see such an array of skilled character-makers all showing off their tasteful-ish work in one place.  Here's a couple of my own recreations.  Some is pure cheesecake, some a bit more nuanced portraiture.

 

Passerina

Passerina10.thumb.png.562ed03de2300747e8cb949b517fd5b5.png

Spoiler

Passerina13.thumb.png.e38db0e50fbcddb4b25e06225fa929c2.pngpasserina17.thumb.jpg.49624e13a302f07687a626f5e22aa132.jpgPasserina013.thumb.png.73cb6b552434ffb4f1af1980c459c648.pngpasserina11.thumb.jpg.b38ef7d860ce534e81876db5b7a2f20f.jpgPasserina006.thumb.png.6599c47a14134d59540b442dbcf8e896.pngSolstheim2.thumb.png.455a7183014ccf0a81798989e386edbb.pngPasserina9.thumb.png.609dd84fe2e3b0200335854782f232aa.pngRiften2.thumb.png.137ff7d97c6e332a93e941b5c14b6048.pngPasserina12.thumb.png.5b1f7d8315603680285e7b74cf3fcd50.png

 

Passerina is the genus of songbirds that lends the group (passerines) their formal name.  Some of the most colorful birds in North America, among them the painted and indigo buntings, are in the genus Passerina.  It's a lovely name for a lovely bunch of birds, and, I hope, a lovely character.

 

This was my main character on my old laptop.  I'd cobbled together a Frankenstein's Monster of an ENB setup that kind of sort of almost ran at a pleasant slide-show clip.  I got it so with the settings dialed down I could almost actually play the game, and then crank everything back up to get some decent-looking effects for screen-shooting purposes.  At the time I still hadn't figured out that expressive faces are more interesting to look at.  Trite as it sounds, when I hear the indigo buntings singing their distinctive territory boundary song in the summertime, I think of this character and our time together- yelling at lizards and cave-hobos, failing to hit the glitch-ninjas of Skyrim with arrows, and crashing, crashing, crashing.

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12 hours ago, napoleonofthestump said:

It's pretty refreshing to see such an array of skilled character-makers all showing off their tasteful-ish work in one place.  Here's a couple of my own recreations.  Some is pure cheesecake, some a bit more nuanced portraiture.

 

Passerina

 

 

Passerina is the genus of songbirds that lends the group (passerines) their formal name.  Some of the most colorful birds in North America, among them the painted and indigo buntings, are in the genus Passerina.  It's a lovely name for a lovely bunch of birds, and, I hope, a lovely character.

 

This was my main character on my old laptop.  I'd cobbled together a Frankenstein's Monster of an ENB setup that kind of sort of almost ran at a pleasant slide-show clip.  I got it so with the settings dialed down I could almost actually play the game, and then crank everything back up to get some decent-looking effects for screen-shooting purposes.  At the time I still hadn't figured out that expressive faces are more interesting to look at.  Trite as it sounds, when I hear the indigo buntings singing their distinctive territory boundary song in the summertime, I think of this character and our time together- yelling at lizards and cave-hobos, failing to hit the glitch-ninjas of Skyrim with arrows, and crashing, crashing, crashing.

I see you are a person of refined tastes when it comes to redheads :smile:

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14 minutes ago, Garnet MacLaine said:

Question, what enb do you recommend that is is good for screenshots?

 


 

  Hide contents

 

 

Depends on what you are looking for.  I have a tweaked version of Somber Dreams cause I like the softer light.  I did however use the DOF files from Rudy

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25 minutes ago, Dwadle said:

Depends on what you are looking for.  I have a tweaked version of Somber Dreams cause I like the softer light.  I did however use the DOF files from Rudy

I just want to try out different enbs since currently I haven't use any enb. So far the only mod I been using for my screenshots is dynavision.

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4 hours ago, Dwadle said:

I see you are a person of refined tastes when it comes to redheads :smile:

Well, I saw your gals and figured I'd be in good company around here!  I think ginger folks tend to photograph really well- simulated ginger folks on a computer screen even more so- because most reds fit tonally at around 50% between black and white, to our eyes.  Red balances against dark or light backgrounds, and stands out against most other common midtoned colors.  Red goes with everything!  Case in point:

Passerina001.thumb.png.0ee10c17b979071953ccb6fd952b0680.png

Dig them contrasts!

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1 hour ago, Garnet MacLaine said:

Question, what enb do you recommend that is is good for screenshots?

 

That Crazy Old Man has good advice.  Rudy's is one of my favorite ENB's for its Depth of Field shader, which- correct me if I'm wrong- was coded by time-traveler Marty McFly.  Two big draws to Rudy's work are the dramatic contrast settings and relatively lightweight performance impact.  With the optional DoF shaders and the bokeh turned up to eleven, it looks like this:

Spoiler

5a569ce1ddecd_Alosa-Windhelm2017-12-3102_53_36.thumb.png.6b5362a43950381540ba32ee7f747b5a.png

 

 

Megaloblast is another ENB-smith whose work is rightly lauded.  Everything they make is lovely.  Combine the DoF shaders from the former with the tonal control and atmospheric weathers of the latter, and you've got a winning combination that looks fantastic and can be played on a potato.  The Snowfall ENB looks like this:

Spoiler

5a569f75bf1c6_Alosa-Skyrim2018-01-0321_16_56.thumb.png.6cc3aa03aa7eb4b402dcbe1e6693665d.png

 

 

The queen of all ENBs for screen archery, in my opinion, is Tetrodoxin's Snapdragon.  That thing is a work of technical beauty, from its many, many LUT profiles to the easy tweakability of almost all values through the in-game menu.  It's a bear to run, so expect a slide-show from computers without lions and tigers under the hood.  Dig the best bokeh in the business:

Spoiler

5a56a16a136fa_Zea-Solitude2017-09-1621_50_06.thumb.png.0316c319f0e709ad047da3c44252ff9a.png

 

Another that bears mentioning is the the Legacy ENB from the vastly underrated master of the midtone, LaBeatBox.  Highlights tend to get clipped way out, to the point where the sky looks washed to whiteness most of the time, but the atmosphere this ENB creates is great for capturing specific moments.  Pretty good skintones on this one, too.  Their other ENBs are also lovely.  Here is Legacy:

Spoiler

5a56a82985f58_Nokke-Skyrim2017-12-2802_37_44.thumb.png.92b5d1fbe5058d8983ee82b2d7320c2b.png

 

Kwanon, by texture-maker HHaleyy of Fair Skin fame, uses subsurface scattering in a way I've never seen anyone else quite do it.  The ENB as a whole is hit or miss a lot of the time, with landscapes and many objects appearing washed out, and the stock DoF it comes with is pretty wonky.  But with a bit of work, with the right framing, at just the right moment, it's really the best thing going.  Ignore the red smudges in this one and look at the way the light reflects off skin:

Spoiler

5a56a3f3ab5fa_Zea-Skyrim2017-09-1019_48_19.thumb.png.f4f16f67c9b2c9c4d2388405068ceba0.png

 

 

The best ENB, though, is the one you make yourself.  I recommend stealing the bits you like from other ENB's- a SSS profile here, weather settings there- and mash 'em together into the body of something big and stable (like a Rudy) that works well with whatever generation of ENB binary looks and plays best on your computer.  Probably it will be a horrible mess at first, but in unraveling how different settings affect each other you'll learn a ton about how color, light, goofy ENB code, and optics work.  Tinker constantly, rummage around under the hood, and don't take any preset as a given.  Put it all together and you get (via mad alchemy with gods know what original components tied to like a version .0262 ENB base) something that runs on a rutabega and looks like:

Spoiler

Passerina6.thumb.png.e2567a6cd7f829913d7092517b94ffc9.png

 

This all is just my own two cents and nothing more.  There are as many opinions on Skyrim visuals as there are ENBs- a lot!  Hope this helps!

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2 hours ago, napoleonofthestump said:
Spoiler

 

That Crazy Old Man has good advice.  Rudy's is one of my favorite ENB's for its Depth of Field shader, which- correct me if I'm wrong- was coded by time-traveler Marty McFly.  Two big draws to Rudy's work are the dramatic contrast settings and relatively lightweight performance impact.  With the optional DoF shaders and the bokeh turned up to eleven, it looks like this:

  Reveal hidden contents

5a569ce1ddecd_Alosa-Windhelm2017-12-3102_53_36.thumb.png.6b5362a43950381540ba32ee7f747b5a.png

 

 

Megaloblast is another ENB-smith whose work is rightly lauded.  Everything they make is lovely.  Combine the DoF shaders from the former with the tonal control and atmospheric weathers of the latter, and you've got a winning combination that looks fantastic and can be played on a potato.  The Snowfall ENB looks like this:

  Reveal hidden contents

5a569f75bf1c6_Alosa-Skyrim2018-01-0321_16_56.thumb.png.6cc3aa03aa7eb4b402dcbe1e6693665d.png

 

 

The queen of all ENBs for screen archery, in my opinion, is Tetrodoxin's Snapdragon.  That thing is a work of technical beauty, from its many, many LUT profiles to the easy tweakability of almost all values through the in-game menu.  It's a bear to run, so expect a slide-show from computers without lions and tigers under the hood.  Dig the best bokeh in the business:

  Reveal hidden contents

5a56a16a136fa_Zea-Solitude2017-09-1621_50_06.thumb.png.0316c319f0e709ad047da3c44252ff9a.png

 

Another that bears mentioning is the the Legacy ENB from the vastly underrated master of the midtone, LaBeatBox.  Highlights tend to get clipped way out, to the point where the sky looks washed to whiteness most of the time, but the atmosphere this ENB creates is great for capturing specific moments.  Pretty good skintones on this one, too.  Their other ENBs are also lovely.  Here is Legacy:

  Reveal hidden contents

5a56a82985f58_Nokke-Skyrim2017-12-2802_37_44.thumb.png.92b5d1fbe5058d8983ee82b2d7320c2b.png

 

Kwanon, by texture-maker HHaleyy of Fair Skin fame, uses subsurface scattering in a way I've never seen anyone else quite do it.  The ENB as a whole is hit or miss a lot of the time, with landscapes and many objects appearing washed out, and the stock DoF it comes with is pretty wonky.  But with a bit of work, with the right framing, at just the right moment, it's really the best thing going.  Ignore the red smudges in this one and look at the way the light reflects off skin:

  Reveal hidden contents

5a56a3f3ab5fa_Zea-Skyrim2017-09-1019_48_19.thumb.png.f4f16f67c9b2c9c4d2388405068ceba0.png

 

 

The best ENB, though, is the one you make yourself.  I recommend stealing the bits you like from other ENB's- a SSS profile here, weather settings there- and mash 'em together into the body of something big and stable (like a Rudy) that works well with whatever generation of ENB binary looks and plays best on your computer.  Probably it will be a horrible mess at first, but in unraveling how different settings affect each other you'll learn a ton about how color, light, goofy ENB code, and optics work.  Tinker constantly, rummage around under the hood, and don't take any preset as a given.  Put it all together and you get (via mad alchemy with gods know what original components tied to like a version .0262 ENB base) something that runs on a rutabega and looks like:

  Reveal hidden contents

Passerina6.thumb.png.e2567a6cd7f829913d7092517b94ffc9.png

 

This all is just my own two cents and nothing more.  There are as many opinions on Skyrim visuals as there are ENBs- a lot!  Hope this helps!

 

 

Thank you

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