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Mannequin Race of FNV and pink dad in TTW


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You wouldn't really want to use the GECK for this as you'd have to unpack the .bsa files first, and for your everyday user that's probably not worth the trouble. Your best bet would be to use FNVEdit instead, open both races, and make the changes to the race in question by right-clicking on the mismatched entries, clicking edit, and typing in the correct path. (The mod looks like the person who made it attempted to enter the male race data in from memory and got everything almost but not quite right.)

 

If you want to know what that should look like when you're done, I did it for you and attached it. I also fixed two dirty edits that could negatively affect mods changing vanilla races.

 

EDIT: Nope, I screwed it up because I somehow always do that the first time I try something. Hold on.

 

EDIT 2: Never mind, I apparently had it right the first time. The GECK can't find the default eye textures for either male or female but set NPCs seem to be fine.

Mannequin Rce.esp

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You wouldn't really want to use the GECK for this as you'd have to unpack the .bsa files first, and for your everyday user that's probably not worth the trouble. Your best bet would be to use FNVEdit instead, open both races, and make the changes to the race in question by right-clicking on the mismatched entries, clicking edit, and typing in the correct path. (The mod looks like the person who made it attempted to enter the male race data in from memory and got everything almost but not quite right.)

 

If you want to know what that should look like when you're done, I did it for you and attached it. I also fixed two dirty edits that could negatively affect mods changing vanilla races.

 

EDIT: Nope, I screwed it up because I somehow always do that the first time I try something. Hold on.

 

EDIT 2: Never mind, I apparently had it right the first time. The GECK can't find the default eye textures for either male or female but set NPCs seem to be fine.

It works! Thank you so much!

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  • 2 years later...

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