cleavagesweat Posted June 17, 2017 Posted June 17, 2017 can someone explain the reason why changing the name of an .esp can cause gray face bug?
Guest Posted June 17, 2017 Posted June 17, 2017 Hi. Face meshes and textures are saved in the folders "meshes/Facegendata/<nome of the esp.esp>/blah/blah" (same for textures that are causing the brown face problem.) Just rename the folder with the new esp name and it should be good.
cleavagesweat Posted June 17, 2017 Author Posted June 17, 2017 Hi. Face meshes and textures are saved in the folders "meshes/Facegendata/<nome of the esp.esp>/blah/blah" (same for textures that are causing the brown face problem.) Just rename the folder with the new esp name and it should be good. i really do learn something new everyday with you around...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.