Ark of Truth Posted June 30, 2012 Posted June 30, 2012 I have a created a custom container, added sounds etc but whenever I go to it in game it cannot be opened. It's acting like it is static.
AmethystLR Posted June 30, 2012 Posted June 30, 2012 I have a created a custom container' date=' added sounds etc but whenever I go to it in game it cannot be opened. It's acting like it is static. [/quote'] I find I can make any object a container, simply by creating a new container in the CS, and using the nif for it. I'm assuming you did that? If you just place the mesh without making it a container in the CS, it won't act like one.
Ark of Truth Posted July 1, 2012 Author Posted July 1, 2012 Yeah I created a new one. Assigned the mesh, sounds, items but doesn't do anything in game.
AmethystLR Posted July 1, 2012 Posted July 1, 2012 Yeah I created a new one. Assigned the mesh' date=' sounds, items but doesn't do anything in game. [/quote'] To be sure I'm understanding what's happening correctly. You can't open the container, or the animation for the container opening doesn't happen? (Ala HarvestContainer style?) It sounds like you're doing it correctly, so I'm not sure what's going on.
Ark of Truth Posted July 1, 2012 Author Posted July 1, 2012 It doesn't class itself as it can be opened. No name appears, no animations nothing.
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