morgananinuala Posted September 2, 2016 Posted September 2, 2016 I've made a fairly large Snow Elf house mod, and one of the best (IMO) features is a shelf of static filled jars as individual alchemy containers for specific ingredients. But... although I've set them up as containers in game, I can't find any option to select or open them. No matter what, no matter how I hover my cursor over them, in game they just won't function as containers. Is there something in the mesh of a contained that allows it to be used as one?
Guest Posted September 2, 2016 Posted September 2, 2016 Hi. If you create your objects as "static mesh" then do not expect any interaction. You can create them as objects with interactions, or add an interaction trigger in one of the 20 different ways.
morgananinuala Posted September 2, 2016 Author Posted September 2, 2016 Hi. If you create your objects as "static mesh" then do not expect any interaction. You can create them as objects with interactions, or add an interaction trigger in one of the 20 different ways. I don't understand. They're set up as containers. Is there something I need to do to the mesh?
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