MayDayCray Posted January 31, 2018 Share Posted January 31, 2018 Hi guys.. I dunno if my Skyrim will be able to handle all of these poses merged. Anyway I can just select, say.. just Halo's and Goma's stuff? Link to comment
MayDayCray Posted January 31, 2018 Share Posted January 31, 2018 12 hours ago, Deathangell said: Sorry for double post, but updating the xml with: * Goma Pero 10 * Render Pose (https://www.loverslab.com/files/file/4630-render-poses/) Tried to add Collygon's Poser but it didn't work, i may try again later. (https://collyscraftbook.tumblr.com/post/162607032478/collygons-poser-version-2-collygons-poser-a) Contents of this xml:  Reveal hidden contents * Aloe Poses   * Arsenic Poses Kneeling Leaning Lying Other Running Standing Poses 1, 2, 3, 4 Walking Poses * Brainsperm Poses Set 1, 2, 3, 4 * Fuwa Poses  * Gomapero Poses Sets 1 to 10  * Halo's Poses Halo Poses 1 to 24 Halo Beach Poses, 59 poses Halo Extreme, 60 poses Halo Silly, 16 poses Halo Objects 1 Halo Objects 2 Halo Pose Pair 1, 77 poses Halo Pose Pair 2, 77 poses Halo Pose Pair 3 Halo Threesome Halo Males * Kinoko Poses  * K' Series Poses The Spitter Dildo 1 Dildo 2  * MK Poses Sets 1 and 2  * Oden Poses Sets 1, 2, 3  * Pinup Poses Standing 1 Standing 2 Standing 3 Other 1 Other 2 Men Action EX 1 EX 2 EX 3 EX 4 EX 5 Dramatic SNSD  * Pretty Motion Combat Pretty Poses Weapon Funny PM Ninja Female Idle Female Sitting Idle Tifa Triple H  * Render Poses  * Wulf's Poses   Also, i am trying to add the former names of the poses, so we can know what are them like we did in the rings:  Reveal hidden contents   Absolutely WIP because i don't know how it will look like in the game, i'll try Halo 23 and if the names are too big, i may change to Std instead of Standing, Sit to Sitting, Lay, Kne and so on. Let's see. And if you open the xml, you can just delete entire <Folder1> from poses you are not using... I did this to clean my menu. It works perfectly. So if you use only Halo and GomaPero, delete all the other posers to have only them, it is good. So, as always, download the xml and overwrite in Data\meshes\0SA\_MyOSA\anim_1. And refer to my guide some posts before if you want to edit the xml yourself.  PoserModule.xml 12 Ah... reading is fundamental Link to comment
Di3sIrae Posted February 1, 2018 Share Posted February 1, 2018 On 30/01/2018 at 4:07 PM, XenonS3 said: Â Goddammit i just finished the update for Goma Pero 10 myself and wanted to upload it but you were faster. All the work for nothing! XD @XenonS3 oh sorry D:@MayDayCray LOL no prob. See, you CAN install only Goma if you want and use the Poser Module with it, but you will get a lot of useless menus for poses you are not using, so you actually can use the lastest xml with only one poser, no problem with it, but if you clean the xml... well, it will look better xD And you can have lots of poses, you just need to use FNIX XXL, i think that there is a v2 for this xxl with an even bigger space for poses here in Lovers Lab, in FNIS thread. Although i don't know about lots of poses afecting performance :s *EDIT* - Also, about my WIP... it works and it is gooooooooood hehe I will need to cut some words though, but nonetheless it will be better to use with Halo for example (since Goma doens't have names for the poses) 1 Link to comment
ShawnimusMaximus Posted February 10, 2018 Share Posted February 10, 2018 Hey, just installed and everything seems to be working, two questions though... Â 1. After I got the poser module up and running, it seems the option for the Dancer module has disappeared from the animate section. Any solution to this? Not sure why this is happening. Â 2.Is there anywhere else to get wulfs animations? The link seems to be dead, and I can't find them anywhere through a google search... Link to comment
MurderMitten Posted February 13, 2018 Share Posted February 13, 2018 On 1/30/2018 at 8:20 AM, Deathangell said: Sorry for double post, but updating the xml with: * Goma Pero 10 * Render Pose (https://www.loverslab.com/files/file/4630-render-poses/) Tried to add Collygon's Poser but it didn't work, i may try again later. (https://collyscraftbook.tumblr.com/post/162607032478/collygons-poser-version-2-collygons-poser-a) Contents of this xml:  Reveal hidden contents * Aloe Poses   * Arsenic Poses Kneeling Leaning Lying Other Running Standing Poses 1, 2, 3, 4 Walking Poses * Brainsperm Poses Set 1, 2, 3, 4 * Fuwa Poses  * Gomapero Poses Sets 1 to 10  * Halo's Poses Halo Poses 1 to 24 Halo Beach Poses, 59 poses Halo Extreme, 60 poses Halo Silly, 16 poses Halo Objects 1 Halo Objects 2 Halo Pose Pair 1, 77 poses Halo Pose Pair 2, 77 poses Halo Pose Pair 3 Halo Threesome Halo Males * Kinoko Poses  * K' Series Poses The Spitter Dildo 1 Dildo 2  * MK Poses Sets 1 and 2  * Oden Poses Sets 1, 2, 3  * Pinup Poses Standing 1 Standing 2 Standing 3 Other 1 Other 2 Men Action EX 1 EX 2 EX 3 EX 4 EX 5 Dramatic SNSD  * Pretty Motion Combat Pretty Poses Weapon Funny PM Ninja Female Idle Female Sitting Idle Tifa Triple H  * Render Poses  * Wulf's Poses   Also, i am trying to add the former names of the poses, so we can know what are them like we did in the rings:  Reveal hidden contents   Absolutely WIP because i don't know how it will look like in the game, i'll try Halo 23 and if the names are too big, i may change to Std instead of Standing, Sit to Sitting, Lay, Kne and so on. Let's see. And if you open the xml, you can just delete entire <Folder1> from poses you are not using... I did this to clean my menu. It works perfectly. So if you use only Halo and GomaPero, delete all the other posers to have only them, it is good. So, as always, download the xml and overwrite in Data\meshes\0SA\_MyOSA\anim_1. And refer to my guide some posts before if you want to edit the xml yourself.  PoserModule.xml Your a saint! Thank you for adding this! 1 Link to comment
MurderMitten Posted February 13, 2018 Share Posted February 13, 2018 On 5/20/2017 at 4:08 PM, doghouse said: Anyone know if this works with new OSA? Â I tried just throwing it in there, but it didn't show up in the animate tab. Bit of a Necro post here but to be more specific to what to change to make Poser module able to work is the Declare.xml just open it up in notepad and slap in <declare doc="PoserModule" n="Poser Module" i="omu_tophatbowtie"/> Â Hope that helps someone! 1 Link to comment
RaulMZ Posted February 25, 2018 Share Posted February 25, 2018 Hello! I asked this question on the Nexus page of OSA like, 2-3 days ago but no answer there. The description from this page says it will allow me to use the Halo Poses (which I already have) with the OSA interface, but the installation process is not clear enough for me. Â Once I install OSA and then this mod, where do I drop off the Halo Poses files? Or should I keep it installed as I already have? Link to comment
Guest Posted February 25, 2018 Share Posted February 25, 2018 Just install OSA, then this mod, then the Halo pose mod. After that, delete all the .esp files from the Halo mod, or at least don't activate them. You'll have all the pose menus, but only Halo will work (there's a lot, don't be discouraged). That said, you can edit the .XML file to remove all the menus you won't use to clean the clutter out of your screen. That's only slightly more technical. Link to comment
RaulMZ Posted February 26, 2018 Share Posted February 26, 2018 On 25/2/2018 at 11:52 AM, pcp20 said: Just install OSA, then this mod, then the Halo pose mod. After that, delete all the .esp files from the Halo mod, or at least don't activate them. You'll have all the pose menus, but only Halo will work (there's a lot, don't be discouraged). That said, you can edit the .XML file to remove all the menus you won't use to clean the clutter out of your screen. That's only slightly more technical. Thanks for the replay, it worked fine. Is there a way to change the key binds from the game folder? Changing the key binds in-game only affects one character at a time and I'm doing several Link to comment
Guest Posted February 26, 2018 Share Posted February 26, 2018 2 hours ago, RaulMZ said: Thanks for the replay, it worked fine. Is there a way to change the key binds from the game folder? Changing the key binds in-game only affects one character at a time and I'm doing several I'm not sure, sorry. That has to be somewhere in either the ESP or XML. Â Link to comment
Blue Nightmare Posted April 24, 2018 Share Posted April 24, 2018 Can someone add this to the pack https://www.nexusmods.com/skyrim/mods/81568/ ? Link to comment
travelogue Posted April 28, 2018 Share Posted April 28, 2018 Having trouble getting the merged plugin to work. I install and FNIS all the individual poses and it works, but if I uncheck them and just use merged, I get nothing in their slots. Where am I going wrong? Link to comment
sp4rkfist Posted May 3, 2018 Share Posted May 3, 2018 Merged esp for Deathangell's xml.  OSA Poser Module.esp Link to comment
firehawksh Posted May 16, 2018 Share Posted May 16, 2018 So is this mod compatible with SSE as it is, or do I need to run it through CK before that? Link to comment
Rayvan27 Posted May 24, 2018 Share Posted May 24, 2018 OK I lost or doing something wrong here. I was trying to delete the other pose folders that I am not using but in game my game always freezes. Is there something in the xml file im not suppose to delete? Link to comment
lautjepro Posted June 3, 2018 Share Posted June 3, 2018 On 4/24/2018 at 6:18 PM, *BlueStar* said: Can someone add this to the pack https://www.nexusmods.com/skyrim/mods/81568/ ? To get this to work you have to install Public Poser 2 by Halo. Public Poser 2 is an empty poser mod with ~1000 slots that will register the poses from Immersive Animation Poses to the game as it uses the first 81 slots from Public Poser 2.I replaced K'Series Poser entries with entries for Immersive Animation Poses as they use the same file names for the animations and therefore are incompatible unless you change all file names to other ones known by Public Poser 2 in it's ESP file, but then the XML edits I made won't work. P.S. Don't forget to run FNIS Source XML for this edit was the one posted by DeathAngell. PoserModule.xml Link to comment
Nimkal Posted July 9, 2018 Share Posted July 9, 2018 It seems that FNIS states that these poses are not compatible with skyrim sse. For example: ">>Warning: \character\behaviors\FNIS_fuwapose_Behavior.hkx not Skyrim SE compatible<<" At the bottom of Morra's post it states compatibility with SSE, however when I follow exact installation instructions, all of the NPCS go into freeze mode with their hands to their sides. It breaks the game basically.Can someone please clarify this. If these poses aren't compatible with the OSA in SSE then that needs to be changed in the description because I spent a lot of time trying to make it work. If it is, then by all means give me the tips and tricks for the things I've missed! Osex and OSA work just fine without these poses installed. Â EDIT- Okk solution: Seems like most links provided in this thread were for regular skyrim, not to mention some sites were in Chinese so hard to tell either way. For anyone else running into this problem: Step1) Go to this link: https://www.loverslab.com/topic/78243-list-of-pose-mods/ download all the poses that you want from under the SSE section (make sure it's only the poses this thread allows) Step2) Follow installation instruction on this thread (you install the poses, run fnis, then install module from morra) Step3) Enjoy Oh and Thx for the module Morra x) Â 1 Link to comment
Nimkal Posted July 9, 2018 Share Posted July 9, 2018 p.s. Request: Can we add RohZima's animated poses to the module? x) Link to comment
JordyKRowling Posted July 16, 2018 Share Posted July 16, 2018 We have to download ALL the pose packs ? Because some links don't work anymore :/ Link to comment
Nimkal Posted July 19, 2018 Share Posted July 19, 2018 On 7/16/2018 at 3:58 PM, JordyKRowling said: We have to download ALL the pose packs ? Because some links don't work anymore No you don't have to, and use this link to download them: https://www.loverslab.com/topic/78243-list-of-pose-mods/ Link to comment
JordyKRowling Posted July 20, 2018 Share Posted July 20, 2018 On 7/19/2018 at 2:49 AM, Nimkal said: No you don't have to, and use this link to download them: https://www.loverslab.com/topic/78243-list-of-pose-mods/ Okay, thank you Link to comment
CrazyAng3l Posted August 8, 2018 Share Posted August 8, 2018 is there any way to add more animations? if so how Link to comment
Tedcudno Posted August 26, 2018 Share Posted August 26, 2018 OSelector by Hyperenor seems very promising Link to comment
ekfvod777 Posted October 8, 2018 Share Posted October 8, 2018 On 8/26/2018 at 4:18 PM, Tedcudno said: OSelector by Hyperenor seems very promising I second this. Can someone make plugins using this Oselector? https://www.nexusmods.com/skyrim/mods/93196?tab=description Link to comment
hazukiwolfe Posted October 24, 2018 Share Posted October 24, 2018 So Im having trouble getting pretty motion to work. all the other animations work but PM. it shows up in the menu but the poses wont activate Link to comment
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