typoking1107 Posted July 28, 2016 Posted July 28, 2016 So I created a character in Racemenu and gave them a custom skintone. I then followed the steps to make them an NPC in-game yet when I found them their head wasn't the same skin color as their body. Is there something I'm missing?
Pauduan Posted July 28, 2016 Posted July 28, 2016 Did you Ctrl+F4? Was your tintmasks folder empty when working in CK?
typoking1107 Posted July 28, 2016 Author Posted July 28, 2016 Did you Ctrl+F4? Was your tintmasks folder empty when working in CK? Yes, I used Ctrl+F4 As for the tintmasks, I really have no idea what that is (I'm a CK noob).
Pauduan Posted July 29, 2016 Posted July 29, 2016 data\textures\actors\character\character assets\tintmasks Empty the folder, import npc data, click back to the CK main menu, save and "Ctrl+F4" Check once in-game, and undo delete to restore the tintmasks (for any mods that need it). Don't merge the .dds file exported from recemenu if you have made any changes in the 'Skintone' selection on the Character gen parts in CK. Game will only match to the RGB (the three numbers below the colour selector) and not to the exported dds file. At least, that's how I think it's supposed to work.
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