xgamer468 Posted June 13, 2016 Posted June 13, 2016 Hi guys, so im trying to make my helmet hide the back of the head, because it fully covers it and that way i can avoid clipping problems without chnaging anything about the mesh. Ive already set the helmet to the neck and the scalp slots in the geck but it just doesnt really work. Any ideas which slots id have to choose? Thanks!
LeFlemard Posted June 13, 2016 Posted June 13, 2016 Mmm... I'm checking endorscustomcombatarmor.esp ARMO for it : BOD2 - Biped Body template : 30 - Hair Top, 31 - Hair Long, 46 - Headband |-30 - Hair Top : 30 - Hair Top |-31 - Hair Long : 31 - Hair Long |-46 - Headband : 46 - Headband I'm thinking that hair long is equal to head back point... Checking the ARMAs... Yep, same with the ARMA, it seems like headback is definitively equal to slot 31.
xgamer468 Posted June 13, 2016 Author Posted June 13, 2016 Already have it set to Hair top, Hair long and Headband but it only hides the hair and not the head itself unfortunately
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