BenChang Posted March 13, 2016 Posted March 13, 2016 This is for all the people who mod areas out there, whether they be interiors or exteriors haha. What do you consider the most efficient way to create area geometry in your time spend modding? Is there a general process/pipeline you follow? For example, do you clone existing cells, or do you work with new topology in CK? What do you find doing often?
Kaz Aanh Posted March 13, 2016 Posted March 13, 2016 I use self made prefabs, like long hallway 1x4/2x2/2x4 , small room, 2x1/4x2/4x4/6x4x etc etc so later i just can select all and copy paste and sometimes mix&mash its a one empty cell with all of those prefabs and i just copy it when im doing a new one
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