D_ManXX2 Posted February 21, 2016 Posted February 21, 2016 http://www.loverslab.com/topic/56880-d-manxx2-animations-wip/?do=findComment&comment=1448692 Maybe i will have better luck here, but my question is how to porperly export an animation from 3dmax 2014 for skyrim ?? Untill i can figure out how to export i will postpone more animations since blender is not really skyrim friendly.
pornphile Posted February 21, 2016 Posted February 21, 2016 If you can't use HCT, the only alternative is to try NifTools. Some people swear they've exported proper animations with NifTools but I just get empty kf files(1kb). If you do have access to HCT, you can make your animations in 2014. You then save your file as 2012 version. Open the file in Max 2012 and use HCT to export. What is preventing you from using 2010-2012 versions?
D_ManXX2 Posted February 21, 2016 Author Posted February 21, 2016 my code is no longer valid, after the year student it was simply refucing to even register. then i was forced to make new one and could only activate 2014. But this is 3 years licence.
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