circ Posted February 21, 2016 Posted February 21, 2016 Why does it do that? So here are some el titso in Bodyslide: http://i.imgur.com/QTghGhN.jpg They look fine. So this is what similar ones end up looking like in-game: http://i.imgur.com/mf1sXZN.jpg side boob gets a pass. Here's front boob: http://i.imgur.com/AOIU1ba.jpg What the fuck is wrong with you front boob? Not the same boobs, but similar, this time not using entirely vanilla CBBE sliders but the 2pac extras: http://i.imgur.com/NOsgPqD.jpg Well done boobs. I'd post screenies of JaneBod boobs but I don't have any. Suffice to say they're fine that I remember. So why does vanilla CBBE insist on deforming the boobs? It's not because of the weight slider in-game because although JB removes it, or makes it not do anything, the 2pac extra sliders don't remove it, yet, perfect boobs.
circuskid Posted February 21, 2016 Posted February 21, 2016 Good question. I've noticed the same thing. Adjusting the in-game slider does fix it for me but it screws up the rest of the body. I'd love to know the solution.
RomeoZero Posted February 21, 2016 Posted February 21, 2016 it looks like vanilla weight exactly.I have experimented with my custom body from 3dmx to F4 and in game when i choose weight slider to muscular or thinner, perfect breasts deform very much. I think it is an early skin modifier code in 3dmx for now, since cbbe is the only body we can copy weight from. Need to wait better tools.
circ Posted February 21, 2016 Author Posted February 21, 2016 Well I did find kind of a solution by tweaking sliders, although it limits the type of breasts you can make. Drop the Breast Gone slider to negatives like -50% and that gives the breasts more symmetry. The downside is the breasts end up more round in every way so making somewhat flatter boobs seems to be a challenge.
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