Fuse00 Posted February 13, 2016 Posted February 13, 2016 Hi guys, I made a body mesh and now I am trying to convert an armor to work with it, 90% of armor works fine after the conversion (replacing vanilla body with the custom one in 3ds Max), but some armor becomes transparent. As far as I can see, the "transparency" issue occures for those armor and clothing, which use multiple textures for one mesh (a few variations of color, for example). It works fine in NifSkope and BSLightningShaderProperty was copied from vanilla mesh, so I doubt it is a texture issue. NifSkope (works fine): Game (the dress is transparent): Any ideas?...
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