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I have seen that there are a few versions of an equipable horse cocks here in LoversLab and I felt like taking a literal poke at them. I like the natural look of the models uploaded by Hoenheim http://www.loverslab.com/files/file/1620-sos-equipable-horse-cocks/and http://www.loverslab.com/files/file/1819-horse-penis-for-cbbe-unp-and-sos-males/ by EvilReFlex. I know that Hoenheim had help with the setup to make it an equipable item but it lacks male support as there is a hole in the groin when its attached. At least for me don't know about others for the one uploaded by Hoenheim.

 

This model I have created combines the elements of the two including a flared and non flared version and moves away from the seemingly flat faced version that EvilReFlex has uploaded. Sorry to talk down on you EvilReFlex but its just my opinion.

 

Now I only have blender and I did not add UV maps and the file formats are .DAE as I only have blender and am used to it. As compared to my other works this is more up to date with my techniques and with what i have learned. If they saved right the skeleton points should still be there so it might be easy for some modders to setup a SOS addon with this new model.

 

Bit of history... there are three animals I like:
canines
horses
dragons

 

mainly anthro dragons.

 


Along with my other models i have uploaded this one too is derived from the work of others so all credit goes to those uploaders for the original models.

 

Anyone is free to retexture this model to make it compatible with the game in every sense of the word just upload and share as I can't texture very well.


 

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This model I have created combines the elements of the two including a flared and non flared version and moves away from the seemingly flat faced version that EvilReFlex has uploaded. Sorry to talk down on you EvilReFlex but its just my opinion.

 

The old horse penis is not 100% from me, its a file what I found on a garrys mod model database. 

I merged it with the sos penis and made new UV and textures. 

 

 

But I'm working on a 100% new version and if you have suggestions or feedback post it here: 

 

http://www.loverslab.com/topic/44417-random-wip-thread/page-4?do=findComment&comment=1288892

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What the heck is a dae file?!

O_o

I was just gonna use it regardless of textures just to try it out, but nope! Why isn't it a mesh?

 

a DAE file is a file extension used in blender instead of obj i use it for more than just stuff i tinker with for Skyrim. Some things require the format to be dae in order for it to be uploaded one of them being SecondLife

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What the heck is a dae file?!

O_o

I was just gonna use it regardless of textures just to try it out, but nope! Why isn't it a mesh?

 

a DAE file is a file extension used in blender instead of obj i use it for more than just stuff i tinker with for Skyrim. Some things require the format to be dae in order for it to be uploaded one of them being SecondLife

 

Yeah, I have no clue how to use blender.

XD

I tried using it once, after spending hours trying to find all the right programs and crap to make it work, all just to extract a cbbe compatible version of an armor resource. Least to say, I never figured it out.

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What the heck is a dae file?!

O_o

I was just gonna use it regardless of textures just to try it out, but nope! Why isn't it a mesh?

 

a DAE file is a file extension used in blender instead of obj i use it for more than just stuff i tinker with for Skyrim. Some things require the format to be dae in order for it to be uploaded one of them being SecondLife

 

Yeah, I have no clue how to use blender.

XD

I tried using it once, after spending hours trying to find all the right programs and crap to make it work, all just to extract a cbbe compatible version of an armor resource. Least to say, I never figured it out.

 

 

It wouldn't be hard for me to convert the files to a different format... should probably save them as obj instead of dae as i see a lot of other resource mods as obj

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