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slave rebillion


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Oblivion.esm

Lovers with PK.esm
LoversCreature.esm
Easy_Companion_Share.esm
DLCShiveringIsles.esp
DLCHorseArmor.esp
DLCSpellTomes.esp
MaleBodyReplacerV5.esp
ahtata dremora.esp
FastTravelDoubleFaceFix.esp
sexycompanion.esp
ALE_Armure_Legere.esp
HOTTERHEATHER.esp
P1DkeyChain.esp
R18PN - Bs Bondage.esp
HGEC_special_armor_repl.esp
bnmDLTIC-1-6.esp
LootAllowBlades+Emperor+Extras.esp
Lovers with PK.esp
LoversOrgy.esp
LoversImmoralGuards.esp
LoversAdultPlayPlus.esp
LoversCreature.esp
LoversAdultPlayPlusforSSP.esp
LoversAdultPlayPlusforSSP_HookerPatch.esp
LoversVoiceSSPplus.esp
LoversRaperSGalgat.esp
LoversRaperS.esp
LoversHooker.esp
LoversSlaveTrader.esp
LoversMB2.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

 
I've enslaved some bandits, everything was fine until now. Now I get the default bandit extortion with gold, fight or sex. What could have happened?
 
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After trying a few things I think the immoral guards is the culprit, could that be sloved with changing load order?
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No.  DO NOT ENSLAVE RESPAWNING NPC's!!!!

 

There are countless warning against this.  When they respawn (every three "in game" days or whatever their script is set to) it fucks up their dialogue, adds saved game bloat and on and on.  

 

Enslave only non-respawning NPC's.  You can google the non-respawning vanilla Oblivion NPC's or use those added by other mods, but make sure they are indeed not set to respawn.

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There are also some mods that disable respawning. Should also work.

 

No.

 

All it takes is another mod that "re-enables" spawning (which can happen all the time, especially if a plugin is lower in your load order - lowest mod in the load order "wins" in cases of conflict) and you're fucked.

 

Just don't do it.  EVER.  It isn't worth the conflicts and possibly corrupting your saved game.

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