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Custom Outfit Skeleton messed up on export out of Blender.


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So, has anybody had any issues  when it came to exporting custom clothing or armor out of Blender and into Nifskope? I keep running into this error where the skeleton ends being all jumbled up and messy when I view the exported file in Nifskope. In Blender itself, the skeleton is completely intact. So I'm not really sure what's causing this.

 

Here's two images of some custom meshes I'm working on inside Blender.

 

ULOiNFt.png?1

 

And here's what happens to the skeleton of the exported file inside of nifskope.

 

leLWCT0.png?1

 

Has anyone run into this issue before?

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