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Multiple XML files for TBBP


Iamdibtheman876

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Basically I am trying to have the female nude meshes use a different XML file from the standard hdtPhysicsExtensionsDefaultBBP that the rest of the clothes and armors will use. Reasoning is that many XML's floating around look normal (relatively) on a nude body, but are over the top for lighter armor/clothes. What I think I need to do is to rename an XML to something new, and then assign the meshes to use it through nifskope. What i'm not sure about is where this data lies in nifskope, and what exactly I would need to change. Any help is appreciated, thanks

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