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How should Obge Liquid water work in interiors?


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 There are no reflections, or caustics, unlike outdoors. I am not sure, but i think i had those awesome effects few years ago. I checked water with vanilla rendering in an alied ruin and it also did not react to dynamic lights or have reflections. So, is it some issue in my game, or was it my imagination? :blink:

 LW version is 21rc4 with installer. And i tried using unique water settings for certain cell, but with no result.

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Here's what I'm seeing in-game (see below). Make note that this is a low light area, with some targeted high light spots. So certain parts of that pool are dark, while others are sort of dimly lit. I am seeing OBGE surface affects so I have to assume it is working as intended for me.

 

 

 

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Besides the OBGE related ini settings, you also need to check your Oblivion ini and video card settings too. I have a game profile for Oblivion for my video card that overrides or forces some of the default Oblivion settings and limits.

 

As an additional reference here is what it looks like in-game outdoors at 2:30PM and 11:30PM if I use the console command to set weather(fw) to Clear(38eee).

2:30PM

 

 

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11:30PM

 

 

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 I have similar water look, but less transparant. Can you test how water at Canosel react with light spell or torch? I belive, i saw water caustics with light reflections on near walls in some ayleid ruin. 

 Something like that:

 

animated-caustics.jpg

 

 

I'll give it a go a bit later today. Back to back meetings for most of the morning and afternoon today.

 

UPDATE:

Well I tried and don't see it as even remotely possible indoors, as movomo already noted.

 

So maybe you accidentally (or intentionally?) ate some magic mushrooms or really good cannabis and experienced mass lighting hallucinations?

 

 

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I found the location, where i think seeing those effects, for experimentations. Tests of few previous LW versions are also negative. Heh, still can't say, was it true, or i was drunk or something else, considering, that LW readme doesn't say about caustics effects are being visible only at outdoors. Thanks for reply anyway.

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The main issue with lighting effects in Oblivion, but especially interiors is they are hard coded. So that makes adding new effects that much harder. Personally, I just don't see Oblivion achieving high-end effects on such old tech; you cannot reach light-speed with a impulse powered engine.

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