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Turning On/Off HDT via MCM???


Jay1646

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Posted

Anyway this would be possible???

 

Sex animations looks 10x better without HDT 

 

and it would be nice if u could turn HDT off on the fly

Posted

You need to add a hook into the binary module.

Posted

Look at it this way Jay1646, hdt is a custom compiled binary module that you place in your SKSE plugins directory, it's going to be kinda hard without recompiling it to turn it off and on.

Posted

Sorry for the bump but :

 

 

It's easy to add a "manual" hook to an existing Binary .exe file, using some reverse engineering tools, but it's going to be harder to do that to a DLL module, you can still try to check if there is source code of it or if it's made in c# (C# code is pretty easy to disassemble)

 

 

EDIT : Oh yeah, source code is available.

		HookArmor();
		HookWeapon();
		HookRender();
		HookHair();
		HookMessage(hDllHandle);
		HookMemory();
		DehookArmor();
		DehookWeapon();
		DehookRender();
		DehookHair();
		DehookMessage();
		DehookMemory();
Posted
 
Slammer; Did you read my post, where do you think I got these functions ?

 

Posted

I can't code in papyrus lel.

 

And compiling projects like this one is a pain in the ass.

I usualy use GCC, not visual basic.

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