Hiryuu Posted August 4, 2014 Posted August 4, 2014 Hello I have some serious issues with CTD. Most of the time it is when changing cells i.e indoors to outdoors, but also sometimes when I approach different areas such as Mehrunes Dagon shrine and the area south of Riften. I've tried to narrow it down the best I can by leaving followers behind or lowering graphics but according to EVGA Precision X it's not a VRAM issue (have a few 100 MB left usually). The one thing I've found helps at rare occasions, say one time in 25 tries is to wait ingame for 6-10 hours and then changing cells. This could be totally irrelevant but I mention it the same. Now I think i need help deciphering the papyrus log to see what's wrong. I use hdt physics and heels and SKSE, also here is mod list. GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Unofficial Skyrim Patch.esp=1 Dawnguard.esm=1 Unofficial Dawnguard Patch.esp=1 HearthFires.esm=1 Unofficial Hearthfire Patch.esp=1 Dragonborn.esm=1 Unofficial Dragonborn Patch.esp=1 ApachiiHair.esm=1 AzarHair.esm=1 hdtHighHeel.esm=1 SGHairPackBase.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Unofficial High Resolution Patch.esp=1 Serana.esp=1 LB Lady Chaos.esp=1 When Vampires Attack.esp=1 HDT Havok Object.esp=1 ethereal_elven_overhaul.esp=1 Iridum Eyes RT.esp=1 Make Haste.esp=1 iHUD.esp=1 LB Lady Sexy.esp=1 LovelyHairstylesCE.esp=1 ChaPi Clothing.esp=1 SexySeleneArmor.esp=1 Kaw's Claws.esp=1 Catwoman Suit.esp=1 SGHairPackAIO.esp=1 SkinTight.esp=1 Elewin Combat Voice.esp=1 Frea.esp=1 RevampedExteriorFog.esp=0 Nisit.esp=1 Daedric Chainmail Glow.esp=0 ASX_Spells.esp=1 NoNakedComments.esp=1 Nuska Warpaint.esp=1 PlayRandomIdle.esp=1 RaceMenu.esp=1 RaceMenuPantyhose.esp=1 RaceMenuPlugin.esp=1 Run For Your Lives.esp=1 RutahTattooPack.esp=1 SkyUI.esp=1 Customizable Camera.esp=1 TBBP_Ribbon_Armor.esp=1 UnlimitedBookshelves.esp=1 Sexy Armor Replacer Patch.esp=1 Breezehome_Fully_Upgradable.esp=1 ESFCompanions.esp=1 Aela.esp=1 Further Dark Dungeons for ENB.esp=0 DawnofWindhelm.esp=1 DawnofRiften.esp=1 sextoys-calyps-2.esp=1 BW v2.6.esp=1 psychoelfs no ability trees.esp=1 SofiaFollower.esp=1 BadGremlinsJarHunt.esp=1 br_enl.esp=0 Piercings Collection UNPBO-7BO.esp=1 LNL.esp=1 AlternativeCraftingSystem.esp=1 BVLT - Dark Elf.esp=1 Replacement Crowns.esp=1 UnreadBooksGlow.esp=1 VictoriaG_Load_Screens.esp=1 WhiterunAlivePiano.esp=1 TAOHUAyifu.esp=1 Bob's Boots UNP V1.0.esp=1 LustmordVampireArmor.esp=1 R18pn - lingerie Set.esp=1 heimu0.esp=1 NewmillerCasualBikiniUNP2.esp=1 Elewin Pumps 2.esp=1 Elewin Pumps.esp=1 FNISspells.esp=1 NewmillerShoesUNP.esp=1
sen4mi Posted August 6, 2014 Posted August 6, 2014 I am only guess, but maybe check to see if any of your mods have dirty edits? Just for reference, here is what I do to try and make sure my game will run properly: I run LOOT I run FNIS: GenerateFNISForUsers I run Wrye Bash and have it look for deleted references (I select all mods and then right click on the selected region and go Mod Cleaning > Scan for UDR's*) I run TES5Edit and make sure it is happy This is in addition to trying to read all about all the mods that I am using. (I do not know if any of this will help you, but it might?) * UDR's is an odd name. I think it originally referred to the process "undelete deleted references" - which is how you prevent the crashes that they can cause. But I think that scan is really just looking for deleted references which have not yet been undeleted. Unfortunately, the code is really messy and hard to read, and the history I can find from searching is cluttered and messy, so I am not totally sure...
Hiryuu Posted August 9, 2014 Author Posted August 9, 2014 Hello and thanks for helping. Took me a while to get your list done due to a trip and some work but I've done it now. Not really sure what you meant by make sure tes5edit being happy? I still cdt on cell change though. Any more things I can try? I am only guess, but maybe check to see if any of your mods have dirty edits? Just for reference, here is what I do to try and make sure my game will run properly: I run LOOT I run FNIS: GenerateFNISForUsers I run Wrye Bash and have it look for deleted references (I select all mods and then right click on the selected region and go Mod Cleaning > Scan for UDR's*) I run TES5Edit and make sure it is happy This is in addition to trying to read all about all the mods that I am using. (I do not know if any of this will help you, but it might?) * UDR's is an odd name. I think it originally referred to the process "undelete deleted references" - which is how you prevent the crashes that they can cause. But I think that scan is really just looking for deleted references which have not yet been undeleted. Unfortunately, the code is really messy and hard to read, and the history I can find from searching is cluttered and messy, so I am not totally sure...
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