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In Different Games, Different Items Cannot Exist. Why???


Golgo13

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In a previous game, flawless rubies and flawless emeralds didn't exist-- at least, for purposes of crafting.  They would exist in my inventory, but, when I wanted to use one in a crafting recipe, they remained grayed-out.  That didn't interfere with my activities overly much, so, I just crafted things that didn't require them.  I guessed that it might be related to whatever bug allowed creation of "jade and emerald circlets" out of individual leather strips.

 

In a different game, it was "flawless sapphires."

 

I am pretty far into my present game-- far enough that it would be very aggravating to need to start over, again, at this point.  But, I just discovered that my crafting problem this time involves diamonds, which are used pretty often.  Worse, I like to use the "Angelic Halos and Demonic Horns" mod to put a "fallen halo" over my follower so that I can easily spot him/her in the middle of a fight.  But, none of the color variants can be created, because they all require diamonds.  (This isn't just a bug affecting that mod-- diamonds don't appear at the forge, period).

 

So, I'm finally irritated enough about the bugginess in my game to ask what I should do about it.  I posted a separate question in the Sexlab technical support area about that mod acting strangely.  Perhaps, the issues are unrelated; perhaps, they're not.

 

I'll post the load order; I'm not getting any crashes, so, there's nothing to report, there. 

 

 

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
ApachiiHair.esm=1
SexLab.esm=1
ZaZAnimationPack.esm=1
SexLabAroused.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
actorEvents.esm=1
daymoyl.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial High Resolution Patch.esp=1
SkyUI.esp=1
FNISspells.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
RaceMenuPlugin.esp=1
RaceMenu.esp=1
Schlongs of Skyrim - Light.esp=1
Alternate Start - Live Another Life.esp=1
Qasmoke Travel Spell.esp=1
Run For Your Lives.esp=1
When Vampires Attack.esp=1
zarias_restraints.esp=1
shut up dogs.esp=1
Earrings Set1.esp=1
daedric_phelm.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Hothtrooper44_ArmorCompilation.esp=1
SuccubusByNausicaa.esp=1
StreakerPerksNoReq_2013-05-29.esp=1
calyps-animal-ears.esp=1
StarExpandedJewelry.esp=1
NewmillerPiercings2.esp=1
NewmillerPiercings3.esp=1
DraugrSkirts.esp=1
Angelic_Demonic.esp=1
RingOFNighteye.esp=1
Zarias_Piercings1.esp=1
Better Dynamic Snow.esp=1
Remove Interior Fog V2 - Full Version.esp=1
SexLab Romance.esp=1
SexLab Theft and Seduction.esp=1
SexLab Enchantress.esp=1
MF_RadiantProstitution.esp=1
GagSFX.esp=1
GagSFXDawnguard.esp=1
Devious Deviants.esp=1
Brawl Bugs CE.esp=1
DD - Interactions.esp=1
Devious Devices - For the Masses II.esp=1
Devious Devices - Gags+.esp=1
Masque of Clavicus Vile.esp=1
DeviouslyHelpless.esp=1
AngrimApprentice.esp=1
Devious Cidhna.esp=1
zzEstrus.esp=1
LovelyHairstylesLITE.esp=1
xazPrisonOverhaul.esp=1
Marriable Serana.esp=1
Marriable Serana HF.esp=1
Auto Unequip Ammo.esp=1
sanguinesDebauchery.esp=1

 

 

 

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I didn't mean that they didn't appear in the game-- I meant that, when they were in my inventory, and were required by a smithing "recipe," that item in the recipe remained "grayed-out."

 

In different games, I've had different items work that way: in one game, it would be a flawless emerald; but, diamonds worked.  In another game, flawless emeralds worked, but ordinary diamonds didn't work.   In yet other games, no items had any problems-- although, usually, one of the gems is bugged.  I can't make any sense of it. 

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