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[SLOVED] Lighting issue with coverted armor mesh, Texture expert needed


kofman77

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Hey guys. I thought I'd try my luck here. Okay I've managed to convert an armor to cbbe. Only one last hitch is keeping me from completing the conversion.

 

The issue is that the armor dims into near black near certain light sources.  I understand it's a texture issue but I don't quite know where to start.

 

Attached are the .nif files if anyone wants to see the armor for themselves.

 

 

I'd be MOST GRATEFUL for any and all assistance.

 

EDIT: Managed to solve the issue. I just learned about NiAlphaProperty and how its Flag and Threshold values were set too low. Now all is well. :cool:

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