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Textures don't Match the Mesh


Zquad1

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Hey Guys/Gals could you all help me PLEASE!! :blush: 

 

I for some reason Can't get a Texture to match the Mesh it comes out looking well I guess.... deformed

 

I would go to add a material & a UV map & this is what I see--->

 

UVMap_Missmatch.jpg

 

 

so I continued on till I got it into game & this is what it looks like is game---->

 

2014_03_11_00001.jpg

 

 

& this is what it should look like--->

 

UVMap_Missmatch1.jpg

 

 

Any ideas what I might of done wrong or what I can do to get the textures to show up the way it was intended?

 

BTW I am using Blender 2.49

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