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Characters just stand there naked


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Posted

I tried some above. During any scene the "actors" just stand there naked with any scene. Here is my FNIS log.

 

FNIS Behavior V5.2   2/18/2015 6:12:26 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS V5.2 ...
Reading FNISBase V5.2 ...
Reading SexLab V1.59c ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
 
All Anim Lists scanned. Generating Behavior Files ...
 
Creature Pack not installed
 
 1046 animations for 5 mods successfully included (character)
 
 
Update: I did the file check on FNIS and it says it's missing all the animations yet it sees SexLab.... I tried stuff and yet it doesn't work.
Posted

went a liiittle bit over the top, but here are the mods i am using:

skyUI

sexlab framework

sexlab update

devious devices

devious devices assets

ZaZ anamation pack main

sexlab aroused

death alternative

SLDialogues 16

custom skeleton replacer

fuz ro dah(i have no idea what this does, is a requireent for another mod)

deviously helpless

sexlab matchmaker

UNP belssed body

xp32 max skeliton

 

note: the large ammount of mods is due to this glitch; when it dident work with only devious devices i tried a bunch of other mods.

Posted

i have a similar problem as the afore commenters, but this is what FINS tells me when i go to update it:

 

 

FNIS Behavior V5.2   2015-02-18 4:30:01 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton female: Default (99 bones)   male: Default (99 bones)

Patch: "GENDER Specific Animations"

 

 

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory Animations\male\

No GENDER directory Animations\female\

 

Creature Pack not installed

 

 0 animations for 0 mods successfully included (character)

i have about 12 mods installed, and all but a few contain anamations. help?

EDIT: i am using mod organiser to install everything.

 

Did you run FNIS by MO? You have to run it by the MO launcher for it to work with MO.

Posted

I've looked all over to fix this issues, but still sexlab seems to be installed fine but the animations aren't being registered or something :/

Posted

I've looked all over to fix this issues, but still sexlab seems to be installed fine but the animations aren't being registered or something :/

Posted

Did you install the full sexlab or just the update? Some people have been making the mistake of just installing the update. Also are you running FNIS by MO?

Posted

The full, from both the direct and mirror. I looked at the files carefully too, I just don't see why FNIS says the animations are missing when I do a check but no warnings pop up when I run FNIS

Posted

Bump and update Female doing a male seems to work sometimes. Everything else just doesn't. They stand there naked looking like a T.

 

If they are standing in a T pose then that is a animation registry problem. Either the animations are in the wrong place, you installed FNIS in the wrong place or something along those lines. The T pose is caused by a missing or unregistered animation.

Posted

Just saying if you have a T pose then something was installed incorrectly somewhere/somehow, because a T pose only comes from missing animations.

Posted

but it should come up to an error in FNIS right? Here is my FNIS log:

 

FNIS Behavior V5.2   2/22/2015 1:47:14 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS V5.2 ...
Reading FNISBase V5.2 ...
Reading SexLab V1.59c ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
 
All Anim Lists scanned. Generating Behavior Files ...
 
Creature Pack not installed
 
 1046 animations for 5 mods successfully included (character)
 
Posted

It may or may not come up with a error. If the animations are in the wrong place for example FNIS will not register them nor give a error because FNIS is unaware of them. Or if the animations for what ever reason never got installed, same thing.

Posted

Honestly I don't know where they are suppose to be, also it depends if you are using MO or NMM. MO should have them in the profile and NMM in data. Though I don't think they are labeled as animations.

  • 2 weeks later...
  • 3 weeks later...
Posted

from my experience its a skeleton problem but I dont know how to fix it, hence why I'm searching the forums.

 

I solved my issue by manual install the framework, then manual ZaZ Animation Pack, running update FNIS from MO, correcting my LO, opening up SKSE, loading into game, going into the mod menu for ZaZ Animations, somewhere in the options is the choice to build the animations into sexlab. I selected that, then rebuild, then I saved my game state and restarted SKSE.

  • 5 months later...
Posted

I want to personally thank nutluck on helping me with this problem I had with the characters standing around! I used FNIS for users inside MO and the animations now play! thank you for the help ^.^

  • 7 months later...
  • 2 months later...
  • 3 weeks later...
Posted

Im having the same problem too

 

FNIS Behavior V6.3   08/17/2016 11:29:18 AM
Skyrim: 1.9.32.0 - C:\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 
 
Installing FNIS PCEA2
Reading AnimationsByLeito V1.0 ...
>>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<
Reading FNISBase V6.3 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
>>Warning: AnimationList found in  "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<<
Reading MNC V?.? ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 7.8 %   ( 9 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164
 
Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito V1.0 ...
Reading BreviMoonlightTalesEssentials V?.? ...
Reading Dayelyte V1.0 ...
 
 1941 animations for 8 mods successfully included (character)
 976 animations for 5 mods and 33 creatures successfully included.
 2 Warning(s).
 
 0 possible consistence issues
 

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