RichterQ87 Posted January 13, 2014 Posted January 13, 2014 So I decided to give a modding a shot, I pretty much know the basic modding so I decided to start out simple. Just make an esp, add a quest with some test dialogue I went with "Test. Fuck you" for the Lydia Housecarl mod I want to work on and have their reply as "Okay. Testity test.". I've made the function "GetInFaction" and set it to "PlayerHousecarlFaction" I saved everything, activated the esp and looked for the dialogue aaaaaaaaaand it's not there. Not only that but I fucked up in the process so when I tell Lydia to part ways the voice is silent. But the main problem is that the dialogue isn't there no matter what I've tried. I've looked at built-in game dialogue to see how it's done and the settings are exactly as the same to mine along with other mods. Any help for a starting modder would be great
XunAmarox Posted January 13, 2014 Posted January 13, 2014 Create a *.sec file. It's a bug with one of the newer versions of Skyrim. Also you can try save and reload and see if it shows up.
RichterQ87 Posted January 13, 2014 Author Posted January 13, 2014 Create a *.sec file. It's a bug with one of the newer versions of Skyrim. Also you can try save and reload and see if it shows up. I didn't know what you ment by .sec file xD Either a type of file or second? Anyway, what I ended up doing was trying to wait in-game for an hour and talk to her, it didn't work so I left and came to ask the question and so I went back, clicked continue and I ended up loading an auto-save that was created when I waiting and it was working. Although the earlier save is broken and my character is in a t-pose there but still. Thanks a lot for the help
XunAmarox Posted January 13, 2014 Posted January 13, 2014 Sorry, I meant *.seq file. It's a bug with the game engine that newly added dialog won't show up without a seq file unless you save/reload. Here's some info: http://forums.steampowered.com/forums/showthread.php?t=2973655
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