Kain82 Posted December 18, 2013 Posted December 18, 2013 I'm working on a small test mod that allows someone to view animations they've created on a test NPC, but need help with something basic. As it is, animations are triggered when speaking to the NPC and selecting the animation I want to play in dialogue. After this the dialogue box would close and the NPC would play the animation immediately (or after a 1-2 second pause). This includes animations where both the NPC and PC are involved (effectively taking control of the PC for the duration). For example, NPC asks, 'what would you like to do?', with a list of animation options coming up. I choose the option of 'kiss'. The dialogue closes. The animation plays, with NPC and PC kissing. Any advice would be appreciated, thanks!
b3lisario Posted December 18, 2013 Posted December 18, 2013 http://www.creationkit.com/Bethesda_Tutorial_Dialogue http://www.creationkit.com/Options_Menu http://www.creationkit.com/SendAnimationEvent_-_Debug http://www.nexusmods.com/skyrim/mods/11811/?
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