mma75online Posted April 15, 2024 Posted April 15, 2024 Anyone know a simple way to add animation to bows nifs that I converted them from skyrim?. Bows.rar
TDA5 Posted April 15, 2024 Posted April 15, 2024 4 hours ago, mma75online said: Anyone know a simple way to add animation to bows nifs that I converted them from skyrim?. Bows.rar 1.24 MB · 0 downloads There is no simple way, because the position of the bow nodes (the starting position of the arrow) is not known. When such animation is done, just like with a book, for example, the leaf transformation keys are indicated in the animation, but this bone is not in the actor’s skedette, it is only in the book or bow model. Therefore, it is not clear how these dummy bones are located in Skyrim and how to change them while waiting for Oblivion in the bow model. ============== Need to do research
mma75online Posted April 22, 2024 Author Posted April 22, 2024 Thx TDA, after some research I found How to create bows by Nicoroshi I'll try it if I found this old nifskope.
TDA5 Posted April 22, 2024 Posted April 22, 2024 3 hours ago, mma75online said: Thx TDA, after some research I found How to create bows by Nicoroshi I'll try it if I found this old nifskope. Hm. Well, thank God...) Simply, I was making an animation for a pilum (like a bow) - a sports animation, and nowhere in the animations was there information about the initial positions of the arrow (pilum)... Oblivion developers are disgusting assholes...
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