Jump to content

Recommended Posts

8 hours ago, Vi-Heart said:

thanks x what was the lines I need to add?

 

Its already in the file, unless you removed it:

[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=6 ; Default[6]
iSpellOverlays=1 ; Default[1]


[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=0 ; Default[1]

 

Link to comment
13 minutes ago, traison said:
[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"

 

You might need to change that so the ";" and following are on their own line

 

[Overlays/Body] 
; "Body [Ovl#]" and "Body [SOvl#]"

 

I was being limited to just three slots for some reason, regardless of the value. Giving the comment its own line fixed the problem.

Link to comment
37 minutes ago, DocClox said:

I was being limited to just three slots for some reason, regardless of the value. Giving the comment its own line fixed the problem.

 

Wasn't that a Linux specific issue? This file should be as it came out of the box with RaceMenu as I haven't had a need to modify these values. Still, good point, something to keep in mind.

Link to comment
Posted (edited)

oki odd after I edit the values nothing changes it's still the default values.

 

[Overlays/Body]
; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=12 ; Default[6]
iSpellOverlays=8 ; Default[1]


[Overlays/Hands]
; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]


[Overlays/Feet]
; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]


[Overlays/Face]
; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]

This is what I have for the code.

Edited by Vi-Heart
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use