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Posted
8 hours ago, Vi-Heart said:

thanks x what was the lines I need to add?

 

Its already in the file, unless you removed it:

[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=6 ; Default[6]
iSpellOverlays=1 ; Default[1]


[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=0 ; Default[1]

 

Posted
13 minutes ago, traison said:
[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"

 

You might need to change that so the ";" and following are on their own line

 

[Overlays/Body] 
; "Body [Ovl#]" and "Body [SOvl#]"

 

I was being limited to just three slots for some reason, regardless of the value. Giving the comment its own line fixed the problem.

Posted
37 minutes ago, DocClox said:

I was being limited to just three slots for some reason, regardless of the value. Giving the comment its own line fixed the problem.

 

Wasn't that a Linux specific issue? This file should be as it came out of the box with RaceMenu as I haven't had a need to modify these values. Still, good point, something to keep in mind.

Posted
3 hours ago, traison said:

 

Wasn't that a Linux specific issue?

 

So I understand, although I'd had the problem on my windows box as well.

Posted (edited)

oki odd after I edit the values nothing changes it's still the default values.

 

[Overlays/Body]
; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=12 ; Default[6]
iSpellOverlays=8 ; Default[1]


[Overlays/Hands]
; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]


[Overlays/Feet]
; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]


[Overlays/Face]
; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=8 ; Default[1]

This is what I have for the code.

Edited by Vi-Heart

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