datboi4206969 Posted February 11, 2024 Posted February 11, 2024 Im getting this weird cape thing on a nude vampire queen, ive tried everything to remove it, even replaced the vampirelord model with a diff one on nexus, but despite the model changing the cape thing is still there. Pic for reference
traison Posted February 11, 2024 Posted February 11, 2024 Open the console. Select the affected actor. "inv" Inspect all items marked as "worn". 1
MadMansGun Posted February 11, 2024 Posted February 11, 2024 DLC1VampireLordCape "DLC1VampireLordCape" [ARMO:02015BC1] is part of the DLC1dunHarkonVampireLordRoyalOutfit [OTFT:02011A89] it's a fucking strange mesh when it works correctly, somehow having a wind blowing effect despite having no nodes or weight painting, could possibly even open up a new kind of hdt modding if someone can figure out how the fucking thing works. annoyingly it's also setup as an Amulet and stops working if set to anything else. 1
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 11 hours ago, MadMansGun said: DLC1VampireLordCape "DLC1VampireLordCape" [ARMO:02015BC1] is part of the DLC1dunHarkonVampireLordRoyalOutfit [OTFT:02011A89] it's a fucking strange mesh when it works correctly, somehow having a wind blowing effect despite having no nodes or weight painting, could possibly even open up a new kind of hdt modding if someone can figure out how the fucking thing works. annoyingly it's also setup as an Amulet and stops working if set to anything else. huh, thats odd, but im going to try what Traison suggested, and ill let yall know how it goes. Thank you so much for helping!
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 11 hours ago, MadMansGun said: DLC1VampireLordCape "DLC1VampireLordCape" [ARMO:02015BC1] is part of the DLC1dunHarkonVampireLordRoyalOutfit [OTFT:02011A89] it's a fucking strange mesh when it works correctly, somehow having a wind blowing effect despite having no nodes or weight painting, could possibly even open up a new kind of hdt modding if someone can figure out how the fucking thing works. annoyingly it's also setup as an Amulet and stops working if set to anything else. Okay so i did see it, but i still cant remove it? I went into sexlab, and turned it to 'Always Remove' and started a scene, but the cape was still there. Any ideas on how to get rid of it, I'm not sure where to find it in the files
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 12 hours ago, traison said: Open the console. Select the affected actor. "inv" Inspect all items marked as "worn". Okay so i did see it, but i still cant remove it? I went into sexlab, and turned it to 'Always Remove' and started a scene, but the cape was still there. Any ideas on how to get rid of it, I'm not sure where to find it in the files
traison Posted February 12, 2024 Posted February 12, 2024 The item in the inv list will have a form id. The first 2 numbers is the mod index. Your mod manager can tell you which plugin has that mod index. Your mod manager can also tell you which mod that plugin belongs to. If in doubt, consider removing the mod entirely.
MadMansGun Posted February 12, 2024 Posted February 12, 2024 (edited) what version of CF are you using? it should be getting unequipped with the rest of the armor when aroused. Edited February 12, 2024 by MadMansGun
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 56 minutes ago, MadMansGun said: what version of CF are you using? it should be getting unequipped with the rest of the armor when aroused. Im running CF version 3.1
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 3 hours ago, traison said: The item in the inv list will have a form id. The first 2 numbers is the mod index. Your mod manager can tell you which plugin has that mod index. Your mod manager can also tell you which mod that plugin belongs to. If in doubt, consider removing the mod entirely. The first 2 numbers are 02, so i think thats the dawnguard dlc.
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 3 hours ago, traison said: The item in the inv list will have a form id. The first 2 numbers is the mod index. Your mod manager can tell you which plugin has that mod index. Your mod manager can also tell you which mod that plugin belongs to. If in doubt, consider removing the mod entirely. This what the Inv command is showing :
traison Posted February 12, 2024 Posted February 12, 2024 (edited) I somehow missed MadMansGun's posts, but I suppose the inv command just confirms its the same cape we're talking about. So, to remove it: Open xEdit. Load Dawnguard.esm. Locate the armor object from MadMansGun's post above and/or the inv command output: [02] Dawnguard.esm (051FCDC8) \ Armor \ 02015BC1 <DLC1VampireLordCape> View the "Referenced By" tab, see that it is part of an outfit as previously stated: [02] Dawnguard.esm (051FCDC8) \ Outfit \ 02011A89 <DLC1dunHarkonVampireLordRoyalOutfit> Right click the outfit -> Copy as override into... Select your favorite plugin type - probably esp or esl. Give it a descriptive name. Remove the cape from the outfit (in the new plugin you created). Close xEdit and save. Making sure that it does not list Dawnguard.esm as a plugin to be saved. Result (not tested): vl_with_no_robe.esp Edited February 12, 2024 by traison
MadMansGun Posted February 12, 2024 Posted February 12, 2024 your overthinking it a bit there, just open the HentaiCreatures esp and change the worn outfit to the non royal version ( DLC1VampireLordOutfit [OTFT:02011A87] )
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 32 minutes ago, traison said: I somehow missed MadMansGun's posts, but I suppose the inv command just confirms its the same cape we're talking about. So, to remove it: Open xEdit. Load Dawnguard.esm. Locate the armor object from MadMansGun's post above and/or the inv command output: [02] Dawnguard.esm (051FCDC8) \ Armor \ 02015BC1 <DLC1VampireLordCape> View the "Referenced By" tab, see that it is part of an outfit as previously stated: [02] Dawnguard.esm (051FCDC8) \ Outfit \ 02011A89 <DLC1dunHarkonVampireLordRoyalOutfit> Right click the outfit -> Copy as override into... Select your favorite plugin type - probably esp or esl. Give it a descriptive name. Remove the cape from the outfit (in the new plugin you created). Close xEdit and save. Making sure that it does not list Dawnguard.esm as a plugin to be saved. Result (not tested): vl_with_no_robe.esp 218 B · 1 download I followed these instructions but still no luck :(, i used your provided file but that didnt work either. TBH im stumped, I wish i knew what it was called in the files so i can remove it from the files altogether
datboi4206969 Posted February 12, 2024 Author Posted February 12, 2024 10 minutes ago, MadMansGun said: your overthinking it a bit there, just open the HentaiCreatures esp and change the worn outfit to the non royal version ( DLC1VampireLordOutfit [OTFT:02011A87] ) How would i do that?
traison Posted February 12, 2024 Posted February 12, 2024 13 minutes ago, datboi4206969 said: How would i do that? Send me the esp from HC and I'll patch it out.
datboi4206969 Posted February 13, 2024 Author Posted February 13, 2024 13 hours ago, traison said: Send me the esp from HC and I'll patch it out. Here i sent you both HC and CF, thank you so much for doing this. CreatureFramework.esm HentaiCreatures.esp
traison Posted February 13, 2024 Posted February 13, 2024 I was going to do it as per MadMansGun's instructions but as it turns out, HC has its own outfit defined for the following NPCs: [09] HentaiCreatures.esp (90893576) \ Non-Player Character (Actor) \ 090085F5 <HentaiCreatureVampireLord> [09] HentaiCreatures.esp (90893576) \ Non-Player Character (Actor) \ 09140BDE <HentaiCreatureVampireQueen> Namely this one: [09] HentaiCreatures.esp (90893576) \ Outfit \ 0920131E <HCVampireLordOutfit> So I just removed the cape item from that one instead. Downside being that they both share the same outfit so, the VL doesn't get the cape now either. Since the NPC that currently has the cape probably will still have it after this, you'll have to go through each affected npc, select them in the console and type "resetinventory". Not tested. HentaiCreatures.esp
datboi4206969 Posted February 13, 2024 Author Posted February 13, 2024 5 hours ago, traison said: I was going to do it as per MadMansGun's instructions but as it turns out, HC has its own outfit defined for the following NPCs: [09] HentaiCreatures.esp (90893576) \ Non-Player Character (Actor) \ 090085F5 <HentaiCreatureVampireLord> [09] HentaiCreatures.esp (90893576) \ Non-Player Character (Actor) \ 09140BDE <HentaiCreatureVampireQueen> Namely this one: [09] HentaiCreatures.esp (90893576) \ Outfit \ 0920131E <HCVampireLordOutfit> So I just removed the cape item from that one instead. Downside being that they both share the same outfit so, the VL doesn't get the cape now either. Since the NPC that currently has the cape probably will still have it after this, you'll have to go through each affected npc, select them in the console and type "resetinventory". Not tested. HentaiCreatures.esp 159.47 kB · 1 download Holy shit you fixed it, Thank you so so much for the help guys!
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