Jump to content

yohane the parhelion - numazu in the mirage mods?


Recommended Posts

5 hours ago, jrnaufal3 said:

PC asset bundle is encrypted with crypto cipher, i still can't find the key

 

expect switch platform doesn't not have

here some i made (not nud)

Screenshot_2024-01-18-01-45-02-170_org.yuzu.yuzu_emu.jpg

i like it. i hope this can be available for pc too some day. anything else you can make? and are you able to share this mod?

Link to comment
  • 4 weeks later...

please send finished model to me, i will port to game

switch & PC platform are same model

 

there a tutorial from soul hacker 2 nexusmods but script outdated because model have submesh & blendshape some reason

Edited by jrnaufal3
typo
Link to comment
  • 3 weeks later...
48 minutes ago, jmedia7 said:

i'd like to give it a go, but how do you open the bundle files since they're encrypted?

https://github.com/kjy00302/yohacrypt/releases
usage for release ver
yohacrypt -k "Yohane the Parhelion - NUMAZU in the MIRAGE -" your_folder_name

edit : you may use this script because mesh have submesh & blendshape
https://codeberg.org/RusdiNgawi/KAMIKAZ-/raw/branch/main/Skinned Mesh Generation.cs

Edited by jrnaufal3
script
Link to comment
16 hours ago, jrnaufal3 said:

https://github.com/kjy00302/yohacrypt/releases
usage for release ver
yohacrypt -k "Yohane the Parhelion - NUMAZU in the MIRAGE -" your_folder_name

edit : you may use this script because mesh have submesh & blendshape
https://codeberg.org/RusdiNgawi/KAMIKAZ-/raw/branch/main/Skinned Mesh Generation.cs


Thanks for the scripts, i've used Yohascript to decrypt the .bundle files in StandaloneWindows64, as for the other script, Skinned Mesh Generation.cs, where do i use it? i don't know how to make mods i'm just trying to make the process easier for others

 

 

17 hours ago, jmedia7 said:

i'd like to give it a go, but how do you open the bundle files since they're encrypted?


Here are the .bundle files decrypted by the script, let me know if i can help with anything else


 

StandaloneWindows64.processed.rar

Link to comment
3 hours ago, kqafterdark said:


Thanks for the scripts, i've used Yohascript to decrypt the .bundle files in StandaloneWindows64, as for the other script, Skinned Mesh Generation.cs, where do i use it? i don't know how to make mods i'm just trying to make the process easier for others

 

 


Here are the .bundle files decrypted by the script, let me know if i can help with anything else


 

StandaloneWindows64.processed.rar 736.36 MB · 0 downloads

that for unity editor 2021 version

save to Assets/Editor/Skinned Mesh Generation.cs

Link to comment
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use