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[mod] Stable Portraits


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Stable Portraits


Hello,

This is an animated portrait pack I made using Stable Diffusion. I've been playing around with image generating AI and after seeing other portrait packs, I thought I could do that as well and here we are.

My goal was to have a diverse cast of characters, so that the leaders are easily identified during the game. I tried to have the leader classes to be recognizable, but also to fight the tendency of Generative AI to produce results that all look kind of the same, and I tried to have the portraits within each leader class to be distinctive.

 

The mod contains two species as of now, I do intend to add more later.

 

The first species are blue skinned elves. Why blue elves? Well, I initially generated a few things to get ideas, one blue elf looked nice, so I generated a few more and then I had a theme going on.

 

132 Elf Portraits.

 

I used the same portraits for governors and envoys. Quite frankly, I forgot envoys were even a thing at first. If you wonder why there are significantly more females than males. Well, I did the women first, it was significantly more work than I thought it'd be, and since I'm not into dudes... let's just say I emphasized quality over quantity at this point.

 

The second species are "The Swarm". Insectoid monster girls. The idea was to go for more disturbing than sexy with those.

 

44 Insectoid Portraits.

 

Now, I separated governors and envoys for those. There are only 4 male portraits in that one. I mostly went for an all female race and it wasn't easy to have much variety with the theme I wanted.

 

I don't take any credit for the portrait's animations, I just took the animation files from the mod "Stellar Legion", which is undoubtedly a much better mod than mine, but it's sfw!

 

Compatibility:

Stable Portraits should be compatible with Lustful Void's all male and all female traits. Just load LV first. I don't foresee any other compatibility issue.

 

Here are a few of the images in this mod :

First the elves

Spoiler

01.png.0e678974f04f7376b8010a059e13783a.png

 

10.png.00c988442031b0c76f829aebe9a627de.png09.png.7ef996b562a41db93ae3fc2753260b65.png04.png.630cead0c384041aa3eb83b807e9127f.png03.png.6f797df8946c8c54f8ce8eea32f2ab76.png02.png.775787f4800528be2bda7825b545adf4.png05.png.7a52305eaf4e6188af7dd555a7c2808b.png06.png.9184adadf9b9d6a69de78e46747cfd20.png07.png.bc166ec80a73c951219a680b08709030.png11.png.31441893809bb28c199597743a0f27b2.png12.png.5e85c5e33eedf06dca43a9622bcd74e3.png

08.png.a0a18329ddc5b4fecef3c958aede77aa.png

 

And the swarm

 

Spoiler

thumbnail_insect_small.png.3f076eab2d82b68ebcd36637eb39a65d.png

female_insect_envoy_01.thumb.png.c0ad240f0ec975df5977cb22b0e55d78.pngfemale_insect_commander_02.thumb.png.ac256836ac98cfd81f8dd93002c9c074.pngfemale_insect_governor_05b.thumb.png.10f51deb45dcc88dc8d7cada0a142f12.pngfemale_insect_commander_01.thumb.png.0f7f3eefe141538081cac92aefaa1a0e.pngfemale_insect_ruler_06.thumb.png.fbca3b76703cde31418683e54b6d1129.pngfemale_insect_ruler_03b.thumb.png.c41aa9cd70eb2ef3066fac2c548854e8.png

 

Cheers,

Karsus.

Edited by Karsus
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There's the "descriptor.mod" inside the folder. It's the same .mod file as the one that should go outside. You can copy it and rename it "Stable Portraits.mod".

 

Personally, I tend to use the launcher to create mod folders when I download a new one, but I'll add it.

 

Edit: Done.

Edited by Karsus
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For my own next playthrough of the game, I wanted to play as a hivemind. So I'm trying to get an insectoid vibe, and definitely something more disturbing. Not even all of these portraits will be showing skin, but some definitely will be. Here's a preview:

 

Spoiler

image.png.9e58c2763af9947c1602d90076f37340.png

 

The update should be good to go soon. I'll probably publish it tomorrow.

Edited by Karsus
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There we go. It's been updated with the new insctoid race. Fewer portraits for that one, so there's a higher risk of identical leaders, but I'm still satisfied with how it came out. I had less leeway in the theme I wanted to make variations, so making a hundred would have gone against my requirement that they don't all look the same.

 

I have a few ideas for the next one. I wanted to make a race of cyclops, likely gonna go with a modern day clothes theme for them, but I don't know how well SD will understand the concept of a face with just one eye. Maybe lots of inpainting, but if I have to spend ten minutes reworking each image... well that's going to make producing a hundred of them more of an issue. Fantasy dwarves are also something I'd like to do.

 

Still, I'm open to suggestions. If someone has a good idea, don't hesitate.

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