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Better 'Skill Based Muscle' Normalmaps


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Posted (edited)

Better 'Skill Based Muscle' Normalmaps

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This is a set of normalmaps ONLY, to replace those in the wonderful mod Skill Based Muscle (SBM)!

SBM swaps to up to 10 different normalmaps and morphs bodies according to expertise in configurable skills! Morphing amplitude is configurable, and more morphs can be added with .ini tweaks. Works for both player and NPCs. Compatible with Racial Skin Variance (check compatibility section for required steps!).

 

 

 

 

 

 

The assets are transformative content of other users' original work, used with permission. These normalmaps were modified, after which "in-between" steps were created with a GIMP plugin that lets you animate still images or smoothly morph between two images. Sorry for the bad gif quality!

 

MADE AN OOPSIE WITH THE 2 GIFS SAYING "Stages 1-5". ITS SUPPOSED TO SAY "Stages 5-10"!!! Too lazy to fix :)

 

REQUIREMENTS

  • Skill Based Muscle - and its requirements & whatever optional mods you want (check their mod page for tips and notes)
  • Optionally use my SBM .json BetterSBMv3.json so your character grows nicely along my changing normalmaps, as demonstrated in a GIF above! It uses great new sliders from Mimir Ebonic Body (mostly to make the butt a bit nicer at higher muscle stages), but is totally optional. Works well without the extra sliders. I no longer recommend Mimir sliders - growth using them causes clipping with outfits not built for them. Would require patching all outfits... no thanks.
    • Insert .json into SKSE\plugins\SkillBasedMuscle and select it in the MCM
  • Recommended if you want separate boob growthBody Builder SE! An amazing mod with good synergy if using my updated scripts! The ones I've created focus (nearly) solely on the breasts, as SBM cannot grow your body part by part according to specific skills. The attached scripts make it so all mage skills (+ speechcraft) enlarge breasts.
    • In Body Builder MCM: I'd recommend turning OFF weight gain, especially for NPCs (there would be no actual weight gain, only visual growth, but the scripts make the growth really ugly, and I haven't bothered to redo them). I HIGHLY recommend playing around with the other MCM options to see what it does to your character. A mod that lets you set levels to anything you like is useful.
    • Body Builder SE 3BAv2 - Boobs only scripts.7z download & install as any other mod

 

 

COMPATIBILITY

  • Technically speaking anything, but keep in mind:
    • Created with BnP - Female Skin in mind. Other skin mods will have different head & hand normalmaps, and as such you will see seams.
      • Ask and you shall receive patches for other skin mods (maybe, if I have the time)
      • IF YOU WANT THIS TO WORK WITH YOUR CURRENT SKIN YOU CAN: Install BnP, delete everything except head and hand normalmaps!
    • To work with Racial Skin Variance, select "RSV - Vanilla" in it's FOMOD, then delete the _DISTR that comes with Skill Based Muscle. This stops RSV from touching the player and SBM from touching NPCs!
    • PNS (Pregnancy Normalmap Swapper) will compete with SBM to apply a normalmap to the player, so while nothing breaks, you will not see the effect of both mods at the same time, just the winning mod. In general, I would stay away from PNS, as it >will< break your saves if you remove it. Afaik there is a known fix for it somewhere on the interwebs!

 

MY REQUEST TO YOU

  • Please recommend your favourite muscular normalmaps (with screenshots preferably), so that I could some day make an even better version of this mod!
  • Screenshots of your characters!

 

 

READ

  • Study the SBM description to know more about customisation, i.e. adding your own morph sliders or creating your own normalmaps.
  • This mod also has 3BA Puffy Vagina integrated in every normalmap. Simple preference of mine, would be a huge hassle to remove atm.
  • YOU WILL LIKELY HAVE NECK SEAMS ON INITIAL CHARACTER CREATION. CONFIGURE MCM TO START SBM.

 

  • If you're creating your own/editing these normalmaps keep in mind
    • These files are BC7 compressed (except for a few in 3.0 as my compressor plugin broke) - you will need an image editor that can handle such files. Photoshop and paint.net should be able to handle these out of the box. I use GIMP, which needs a plugin. You need to jump through a bunch of hoops to make it work in GIMP.
    • When troubleshooting seams in game, SBM will not do anything until configured in the MCM. Until then, it will show you the standard normalmap that comes with your winning skin mod. This, again, means that you will have neck & wrist seams while you're initially creating your character.

 

Credits:

PepperoniB01 for normals

M4MK203 for normals

and of course

@jjabrams420 for creating a must have, Skill Based Muscle


  • Submitter
  • Submitted
    12/07/2023
  • Category
  • Requirements
  • Regular Edition Compatible
    No

 

Edited by Neyri LL
Posted

OH MY GOD! I've been waiting for such a mod for a long time now. Can't wait to give it a go. Just a little concerned that it might corrupt presets like pregnancy normal map swapper did.

Posted
3 hours ago, trollmaster55 said:

Just a little concerned that it might corrupt presets like pregnancy normal map swapper did.

 

It won't! Pregnancy normalmap swapper had a problem where it would never remove the overlays it added to you or NPCs, only add (whether it was any stage of pregnancy or "stage 0", i.e. no pregnancy normalmap). SBM has your default skin mod normalmap as a fallback, so if you remove this mod, everything goes back to normal!

Posted
On 12/8/2023 at 6:53 AM, Neyri LL said:

 

It won't! Pregnancy normalmap swapper had a problem where it would never remove the overlays it added to you or NPCs, only add (whether it was any stage of pregnancy or "stage 0", i.e. no pregnancy normalmap). SBM has your default skin mod normalmap as a fallback, so if you remove this mod, everything goes back to normal!

Is this compatible with the pregnancy normalmap swapper?

Posted
36 minutes ago, applesandmayo said:

Is this compatible with the pregnancy normalmap swapper?

Technically sure, you wont crash and your game is fine, but both of them are competing for the same effect, so you'd only see whatever one of the mods is applying on your character, not a combination of both.

Posted

Since you are using BNP with your mod, do you have any experience running it with the Racial variance version? Basically i want to npc's to uphold the racial variance spid, but the player the spid of this mod. 

Posted (edited)
On 12/12/2023 at 12:10 AM, Lannister said:

Since you are using BNP with your mod, do you have any experience running it with the Racial variance version? Basically i want to npc's to uphold the racial variance spid, but the player the spid of this mod. 

Out of the box? Hard to say.

 

Looked it over: Just delete the _DISTR file from SBM and install RSV- Vanilla in the FOMOD, then you should be good to go @Lannister

Edited by Neyri LL
  • 3 weeks later...
  • 4 weeks later...
Posted
2 hours ago, trollmaster55 said:

Is this still compatible with Diamond skin and/or Dw UBE anus?

Yeah, should be.

 

Diamond skin will provide it's own, mismatching head and hand normals. You could download BnP and delete everything BUT head & hand normals and specular so that you're still using the Diamond skin "colors" (diffuse map).

  • 1 month later...
Posted (edited)
7 hours ago, Schlussel0719 said:

I want to use it with Demoniac Texture, but neck seam happens. Can you share a texture template like SBM?


If you don't mind using BnP head & hand normals, you can do what I described in another comment: (How I would do it on MO2) Download & install BnP - Female Skin below Demoniac in MO2 left pane, then open the file explorer of BnP and delete all files that do not have _msn.dds. You can delete all body files, including _msn.dds etc etc. We're just interested in keeping head & hand normals from BnP.
For example:

  • DELETE femalehead.dds
  • DELETE femalehead_sk.dds
  • DELETE femalehead_s.dds
  • KEEP     femalehead_msn.dds


KEEP IN MIND - Even with this setup you will have seams UNTIL you configure SBM in the MCM!!!

 

If you don't want to go that route, I can create a quick & dirty demoniac skin patch.
I don't know what exactly you mean by sharing a texture template..?
 

Edited by Neyri LL
Posted
2 hours ago, Neyri LL said:


If you don't mind using BnP head & hand normals, you can do what I described in another comment: (How I would do it on MO2) Download & install BnP - Female Skin below Demoniac in MO2 left pane, then open the file explorer of BnP and delete all files that do not have _msn.dds or _s.dds. You can delete all body files, including _msn.dds etc etc. We're just interested in keeping head & hand normals (and specular) from BnP.
For example:

  • DELETE femalehead.dds
  • DELETE femalehead_sk.dds
  • KEEP     femalehead_s.dds
  • KEEP     femalehead_msn.dds


KEEP IN MIND - Even with this setup you will have seams UNTIL you configure SBM in the MCM!!!

OK. I will try this.

Posted
14 minutes ago, Schlussel0719 said:

OK. I will try this.

Actually, you're better off deleting the specular maps of BnP as well (thats the _s.dds files)!

I've edited the original comment to match this recommendation.

  • 3 weeks later...
  • 4 weeks later...
Posted
5 hours ago, Kingslayer101 said:

Will this work with UNP/UUNP skins?

I don't think so no 😢

 

On 3/18/2024 at 9:26 PM, WYH661129 said:

Bijin skin Please?Sorry I'm not good at English.

I'm sorry I'm very busy in my life right now... exams :(

  • 1 month later...
Posted

Hello, there is no texture folder inside the skill based muscle mod, so i don't really understand where i need to put your texture . If you could enlight me it would be really cool!

Posted
2 hours ago, devilangel13 said:

Hello, there is no texture folder inside the skill based muscle mod, so i don't really understand where i need to put your texture . If you could enlight me it would be really cool!

Just install SBM then this mod after. That's all you need! Using a mod organizer ofc

Posted
On 5/18/2024 at 9:20 PM, Neyri LL said:

Just install SBM then this mod after. That's all you need! Using a mod organizer ofc

THank you! and second question! I'm thinking about making a moded version of the game but for AE, does that mod work with the AE version of the game too? Or only with the old Special edition one?

  • 4 months later...

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