M.BISON Posted November 20, 2023 Posted November 20, 2023 (edited) Hi all, I don't know what this is mesh/texture; so wasn't sure how to title post, but couple of instances this has happened. Seems like it's always there for vault 88 (screenshot). Weird thing is that you can "fall in it," almost like falling to another level. Load order: Spoiler Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 Patch.esp HUDFramework.esm XDI.esm PPF.esm Fallout 4 Fixes.esm LegendaryDropBugfix.esl BodyTalk3-RaiderNormalsFix.esl AAF.esm AAFThemes.esl Bememoth Separated Cart.esl WashOutThatCum.esl RSE_II_Resources.esm SkimpyArmorKeywordResource.esm TortureDevices.esm Straw_DiorB23OffWhiteOC.esl Devious Devices.esm Mors Sit Anywhere.esl Homemaker.esm NuclearNaughtiesPaintings_AIO.esl Straw_Shemagh.esl SavrenX HD Vanilla Clothes Optimized.esp SavrenX HD Vanilla Armor.esp SavrenX HD DLC Armor and Clothes.esp SavrenX SuperMutant Armor HD.esp Fixed Gobo Effects.esp Wetness Shader Fix.esp ArmorPenetrationBugFix.esp Streamlined Weapons.esp Thrive Redone.esp Better Power Armor - Redux.esp Better Power Armor - Redux - Fallout 4 Fixes Patch.esp Capped Out.esp Weapon Scrapping Redone.esp Clothing Scrapping Redone.esp Complex Vendors.esp Complex Vendors - UFO4P Patch.esp Fallout 4 Consistency Tweaks.esp InstitWeapPosit.esp NewtonsRegards.esp Immersive Lighting Overhaul - AIO.esp FogOut - Interiors - All DLC.esp Ownership Fixes.esp LOST Audio Tweaks.esp BoundInPublic.esp JamaicaPlainPathing.esp WhoIsTheGeneral.esp Keep Radiants In Commonwealth.esp M8rDisablePipboyEffects.esp MechLairPathfindingFix.esp MiscAnimTweaks.esp Perennial Power Armor.esp Perk Up.esp RemoveBlur.esp RustDevilRedux.esp Some_Assembly_Required_Repair_Kits.esp SAR_Repair_Kits_Nuka.esp SAR_Repair_Kits_Tesla.esp SAR_Repair_Kits_VIM.esp RSE_II_CSA.esp TerrainUndersides.esp TrueInvisibility.esp LooksMenu.esp The Eyes Of Beauty - SHJ Edit.esp AzarPonytailHairstyles.esp KSHairsFemsheppingRadbeetle.esp ZeX-BodyGen.esp FusionGirl.esp Immersive HUD.esp WeirdMattressFix.esp Thrive Redone - Better Power Armor - Redux - Fallout 4 Fixes Patch.esp Less intrusive tutorial.esp NukaRadBans.esp AAF_GrayAnimations.esp Vioxsis_Strap-Ons.esp Vadermania[AAF_anims].esp AAF_CreaturePack01.esp Atomic Lust.esp Mutated Lust.esp SavageCabbage_Animations.esp rxl_bp70_animations.esp BraveAnims.esp SnapdragonAnimations.esp Rufgt's Animations.esp AAF_CreaturePack02DLC.esp FO4_AnimationsByLeito.esp ZaZOut4.esp Behemoth No Cart.esp BraveAnims_Fix.esp Deathclaw_nude.esp ErectionFix_SilverPerv.esp RealHandcuffs.esp HHFootsteps.esp Devious Devices Addon - High Heels Sound.esp AkaWaterWorld.esp PenPos.esp SMBehemoth Loincloth.esp UAP Moans.esp Zaz Particle Effects.esp AAF_Four-Play_Animations_Crazy6987.esp ModularVaultSuit.esp ModularVaultSuit - ColourSchemesAddon.esp CombatStripLite.esp FP_SexualHarassment.esp GetDirty.esp AAF_Dirty_Sex.esp ComMoisturizer.esp FPAttributes.esp SlaveTattoos.esp TatsAfterRape.esp AAF_Violate.esp AAF_Violate_DLC_Patch.esp AAF_Violate_Feral_Animations.esp More_Clothes_Textures.esp TacticalTablet.esp FO4HHS_AAF.esp Vault-Tec Armor.esp Vault-Tec Swimsuit.esp Clothes Pack 4 by DonEb14n.esp Clothes Pack 3 by DonEb14n.esp CRX.esp Prisoner Shackles.esp Commonwealth Captives.esp VtawWardrobe5.esp VtawWardrobe6.esp VtawWardrobe7.esp Hydrate.esp AAF_SEU.esp AVilas_CHAKPack.esp Rogg DD Items Manager.esp SpicyAlteredBipedAnims.esp Crimsomrider's Unique Furniture.esp SettlementMenuManager.esp Clothes Pack 6 by DonEb14n.esp VerySmallGenerators5.esp KLPostersAdult.esp Delayed Stimpak Heal Rate.esp NailPolish.esp BetterSettlers.esp BetterSettlersFacesOnly.esp BetterSettlersMostlyMale.esp keke-bu Magnolia.2268A_1.0.1.esp AkaInvisibleFurniture.esp rb_dancecyclopedia.esp Craftable Dance Rugs.esp LessVertibirdEncounters.esp PRP.esp PRP-Compat-Fogout-Int.esp PRP - LOST Audio Tweaks Patch.esp Screenshot: Spoiler Thanks in advanced. Edited November 20, 2023 by M.BISON
izzyknows Posted November 20, 2023 Posted November 20, 2023 Disable PRP and see if the issue goes away.
South8028 Posted November 21, 2023 Posted November 21, 2023 (edited) This is a ce feature that occurs due to a lack of video memory and access to sdd/hdd. The reason is that ce does not know how to work correctly with mipmaps. Ce requires one of the options... 1. A lot of video memory, 2. All textures with mipmaps in the scene are the same resolution, 3. Disable mipmaps (physically, convert all dds in the scene so that there are no mipmaps), 4. Reduce game permission. 5. Only the devil knows, experiment in the ini settings. The simplest way is to reduce uGridsToLoad to 5. Edited November 21, 2023 by South8028
M.BISON Posted November 22, 2023 Author Posted November 22, 2023 On 11/21/2023 at 1:08 AM, South8028 said: This is a ce feature that occurs due to a lack of video memory and access to sdd/hdd. The reason is that ce does not know how to work correctly with mipmaps. Ce requires one of the options... 1. A lot of video memory, 2. All textures with mipmaps in the scene are the same resolution, 3. Disable mipmaps (physically, convert all dds in the scene so that there are no mipmaps), 4. Reduce game permission. 5. Only the devil knows, experiment in the ini settings. The simplest way is to reduce uGridsToLoad to 5. Oh damn, that's crazy and was not expecting something that complex sounding going on behind the scenes. I'm running it on M2 ssd and 4070 ti lol. I was wondering is "ce" and abbreviation of something? Google results is too varied. I'll try what you said, it's only happened a couple of times. Thanks.
South8028 Posted November 22, 2023 Posted November 22, 2023 4 hours ago, M.BISON said: Oh damn, that's crazy and was not expecting something that complex sounding going on behind the scenes. I'm running it on M2 ssd and 4070 ti lol. I was wondering is "ce" and abbreviation of something? Google results is too varied. I'll try what you said, it's only happened a couple of times. Thanks. ce is the fo4 engine, the creation engine. ) I used to love building huge settlements in huge sandboxes of my own (this was back in the era of video cards with 2 gigabytes of memory, in ~16-17). My sandboxes sometimes reached a distance of ~500k from the workshop). The problem in your screenshot absolutely always arose when the buffer overflowed at a distance exceeding ~14k from the workshop. I think this is influenced by the uGridsToLoad parameter and some ce limitation for buffering cells. Try experimenting to understand the cause of the problem. First make uGridsToLoad = 11. Check for changes. 1
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