barbariank Posted September 9, 2013 Posted September 9, 2013 I've posted this on the nexus but i didn't get any answer, Hello I've been searching for a long time for a replacement of the Daedric armor in skyrim and i've found this mod; http://skyrim.nexusmods.com/mods/17664//? So i've decided to modify the armor for my personnal use and taste and make it a little more feminin The problem is that i use a new plugin to import and export mesh on 3dsmax 2010 It took me some time to find what i was supposed to tik while exporting my mesh, i used a tutorial (but not the one i used to use) i'don't know if the problem is there Anyway, i've modified the armor but i can't use it ingame Equipping it just make the game shut down, So here is the model if someone can help me find what's wrong and maybe tell me how to avoid it i've allraedy modded a lot of armors on skyrim but i've never had this problem, or at least i was able to correct it https://dl.dropboxusercontent.com/u/23333186/daedrictorsof_0.nif this one is the last one i used, nearly anything have been touched https://dl.dropboxusercontent.com/u/23333186/daedrictorsof_0%202.nif This is what's supposed to be the finished mesh Thanks
FastestDogInTheDistrict Posted September 9, 2013 Posted September 9, 2013 Nightasy's tutorial videos 1-15 or so cover the whole import/export process step-by-step, including all the necessary NifSkope tweaks, and are VERY helpful.
barbariank Posted September 9, 2013 Author Posted September 9, 2013 Thanks, i'll try to set bslightingshader to environement mapping I will check those tuts too, it will help me a lot I'll get back here with my results
Vioxsis Posted September 9, 2013 Posted September 9, 2013 You never copied the BSLightingShaderProperty over from the original.
azmodan22 Posted September 11, 2013 Posted September 11, 2013 Dont expect to get any actuall working knwoledge from tutorials. They just show a main direction. Just a quick view.. In node 6 BSLIghtShaderProperty you need to add ModelSpaceNormals in Shader Flags 1 ans that node has an _msn map in its texture set. Dont know if that will your problem though
Recommended Posts
Archived
This topic is now archived and is closed to further replies.