Jump to content

[mod] dCarnalitas


Recommended Posts

dCarnalitas

View File

An update and continuation/modification of Carnalitas. Non-english localizations are not updated by this work.

 

 

 

Changes:

1.8.2:

  • Changes to "is_diplomatically_available" and "compare_value" events and interactions to prevent crashes caused by CK3 updates
  • No cooldowns game rule will now actually not have cooldowns
  • AIs no longer unable to seduce the player if a seduce plot targeting the player already exists
  • Removes the basegame's snowflake rejection for seducing adult relatives under a certain age (21 iirc)

 

Important note: Carnalitas is NOT gpl3, despite potentially actionable legal claims to the contrary: this isn't compatible with and therefore isn't permitted by the CK3 end user license agreement and more importantly carnalitas in total contains quite a few documents that were originally penned by paradox. EULAs might not have case history in every court but I can reasonably assure you that verbatim copying files out of CK3's install folder (pdx's intellectual property) and then claiming that pdx do not have any right to their work after agreeing to this:

Quote

By making your UGC available, you grant us and our affiliates a nonexclusive, royalty-free, sublicensable, irrevocable, and perpetual right to use, develop, reproduce, modify, create derivative works from, distribute, transmit, broadcast, otherwise communicate, publicly display, publicly perform and otherwise commercialise or exploit your UGC in any manner or form and in any medium or forum, whether now known or later devised without attribution or compensation to you or any third party. This right shall survive the termination of this Agreement.

is not going to hold up. In theory any original content in carnalitas is actually all rights reserved the author where applicable. In any case, do want because a pirate is free.

Changes original to dCarnalitas are released under WTFPL where applicable.

 

Older versions/Carnalitas information

Spoiler

Carnalitas

Version 1.7

 

Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules.

Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License.

 

No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.)

 

Languages

  • English
  • French - Français
  • German - Deutsch
  • Korean - 한국어
  • Russian - Русский
  • Simplified Chinese - 简体中文
  • Spanish - Español

Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working.


Features

Features for Users

  • Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners.
  • Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery.
  • Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself.
  • Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window.
  • Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts.
  • Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start.
  • Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful.
  • STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs.
  • Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy.
  • GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window.
  • Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas.
  • Full User Control: All features can be toggled on or off in game rules.

Features for Modders

  • Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags.
  • Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests).
  • Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies.
  • Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions.
  • Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies.
  • Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game.
  • Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on.
  • Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like.
  • Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers.
  • Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods.
  • Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design.
  • Comprehensive Documentation, Examples, and Wiki

Upcoming Features

  • Carnalitas is currently in maintenance mode and no new features are planned.
  • But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server.

 

Installation Instructions

  • Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod.
  • Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\
  • Copy Carnalitas and Carnalitas.mod into your mod folder.
    • If you are updating the mod, delete the old version of the mod before copying.
  • In your CK3 launcher go to the Playsets tab. The game should detect a new mod.
    • If it doesn't, check that the mod is in the right folder and restart your launcher.
  • Click the green notification to add Carnalitas to your current playset.

On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods.

 

Load Order

  • total conversion mods
  • all mods not related to Carnalitas
  • Carnalitas
  • Carnalitas - Historical Slavery Doctrines (if using it)
  • mods that list Carnalitas as a prerequisite

 


 

Link to comment

ah looks like I uploaded an absolute path

CK3 automatically replaces with those so I hadn't noticed it wasn't absolute in the other zips

I'll fix it thanks

 

Edit:

try again for me now if you would

Edited by cumdollie
Link to comment
15 hours ago, cumdollie said:

ah looks like I uploaded an absolute path

CK3 automatically replaces with those so I hadn't noticed it wasn't absolute in the other zips

I'll fix it thanks

 

Edit:

try again for me now if you would

Yup, problem solved ?

 

thanks

Link to comment

Briefly eyeballing AGOT seems like it's pretty straightforward for a compatch

  • Need to add carn flags/gamerules to their preg events
  • Need to add carn flags/gamerules to their birth events
  • Need to add fetish gui and the slavery button to the AGOT UI
  • Need to port carn's snowflake disease rules for the new set of diseases
  • Add my seduce scheme changes to AGOT's seduce scheme
  • Seed doctrines

The last one isn't technically difficult at all but I don't know what the "historical" slavery doctrines for AGOT would be. Realistically it's probably all 'accepted' other than maybe the wildlings.

Otherwise, or I guess including that, it seems pretty much trivial

Link to comment
On 4/14/2023 at 11:40 PM, cumdollie said:

Briefly eyeballing AGOT seems like it's pretty straightforward for a compatch

  • Need to add carn flags/gamerules to their preg events
  • Need to add carn flags/gamerules to their birth events
  • Need to add fetish gui and the slavery button to the AGOT UI
  • Need to port carn's snowflake disease rules for the new set of diseases
  • Add my seduce scheme changes to AGOT's seduce scheme
  • Seed doctrines

The last one isn't technically difficult at all but I don't know what the "historical" slavery doctrines for AGOT would be. Realistically it's probably all 'accepted' other than maybe the wildlings.

Otherwise, or I guess including that, it seems pretty much trivial

Sweet, looking forward to it. As for the historical slavery doctrines, I'm pretty sure they are criminal all over Westeros. Ser Jorah Mormont had to flee into exile because he had been caught doing it. It would no doubt be accepted in Essos, but the mod does not have it yet.

Link to comment
1 hour ago, crimsonwraith said:

As for the historical slavery doctrines, I'm pretty sure they are criminal all over Westeros.

Reading his wikipedia page is hilarious but leaves me a lot more confused because the north are literally the reason I was saying that enslaving criminals was legal since that's what the night watch is.

I guess it is illegal under the north and the seven then. It's by religion in carnalitas so would there be any exceptions in the region? Do the vikings take slaves in raids?

Link to comment
9 hours ago, cumdollie said:

Reading his wikipedia page is hilarious but leaves me a lot more confused because the north are literally the reason I was saying that enslaving criminals was legal since that's what the night watch is.

I guess it is illegal under the north and the seven then. It's by religion in carnalitas so would there be any exceptions in the region? Do the vikings take slaves in raids?

Yeah the Ironborn definitely do slavery under their belief of the Drowned God. Old Valyria also practiced slavery so I guess you could also make it available to the Valyrian religion, that way you could RP as a Valyrian bringing back their ancient customs to Westeros.

Link to comment
On 4/25/2023 at 9:16 PM, dyzio1999 said:

Thanks for your work, just wondering if youre planning to release a patch for AGOT? Or were you just saying that theoretically it would be easy?

I was considering it (because I'm not interested in playing the AGOT mod without carn) but I looked into the AGOT mod and I don't have any interest in playing it at all, so consequently I don't have any interest in developing the compatibility mod. Sorry about not being more clear about this when I decided.

It would be 'easy' (it's still tedious to go through the preg files but it's not hard - I'm not actually sure without checking that you even need the AGOT ones so long as you don't care about erasing their changes) though.

Link to comment
On 4/29/2023 at 9:02 AM, cumdollie said:

I was considering it (because I'm not interested in playing the AGOT mod without carn) but I looked into the AGOT mod and I don't have any interest in playing it at all, so consequently I don't have any interest in developing the compatibility mod. Sorry about not being more clear about this when I decided.

It would be 'easy' (it's still tedious to go through the preg files but it's not hard - I'm not actually sure without checking that you even need the AGOT ones so long as you don't care about erasing their changes) though.

 

IIRC, there were issues with the CK2 version too because of all the traits that Carn added. 

Link to comment
On 4/29/2023 at 4:02 PM, cumdollie said:

I was considering it (because I'm not interested in playing the AGOT mod without carn) but I looked into the AGOT mod and I don't have any interest in playing it at all, so consequently I don't have any interest in developing the compatibility mod. Sorry about not being more clear about this when I decided.

It would be 'easy' (it's still tedious to go through the preg files but it's not hard - I'm not actually sure without checking that you even need the AGOT ones so long as you don't care about erasing their changes) though.

the funny thing is, the normal github carnalitas DOES work normally with AGOT and doesn't cause noticeable bugs. your version's extra modifications completely fuck up the skin of AGOT characters though and it makes them appear pitch black with bugged textures. not sure what you did to achieve that.

Link to comment
8 hours ago, Network said:

the funny thing is, the normal github carnalitas DOES work normally with AGOT and doesn't cause noticeable bugs. your version's extra modifications completely fuck up the skin of AGOT characters though and it makes them appear pitch black with bugged textures. not sure what you did to achieve that.

Pitch black issue is a graphical issue more so than a mechanical issue. Are you using CFP or EPE by any chance? Using a mod that fiddle with the gfx folder?

Link to comment
On 5/5/2023 at 6:42 PM, Network said:

the funny thing is, the normal github carnalitas DOES work normally with AGOT and doesn't cause noticeable bugs. your version's extra modifications completely fuck up the skin of AGOT characters though and it makes them appear pitch black with bugged textures. not sure what you did to achieve that.

That's literally untrue

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use