ShinnIkari Posted February 15, 2023 Posted February 15, 2023 Hi I am curious about the new body mod BHUNP. 1) Is it compatible with any UUNP body? I read somewhere that BHUNP outfits can be used on UUNP bodies but I might be wrong. 2) I find that BHUNP has more polygons so does that mean it is very heavy on old computers? 3) Any advantage or benefit of using BHUNP instead of UUNP? If there is no huge differences and if it takes too much memory, I will stick with UUNP. 4) If I want to install BHUNP, does that mean I have to uninstall my current body mod? Thanks 1
lisander68 Posted February 15, 2023 Posted February 15, 2023 1 hour ago, ShinnIkari said: Hi I am curious about the new body mod BHUNP. 1) Is it compatible with any UUNP body? I read somewhere that BHUNP outfits can be used on UUNP bodies but I might be wrong. 2) I find that BHUNP has more polygons so does that mean it is very heavy on old computers? 3) Any advantage or benefit of using BHUNP instead of UUNP? If there is no huge differences and if it takes too much memory, I will stick with UUNP. 4) If I want to install BHUNP, does that mean I have to uninstall my current body mod? Thanks I have been using BHUNP bodies for some time now and, unlike UUNP, have not experienced any problems. To your questions, therefore, I answer as follows: 1) The outfits are for the most part compatible (I have run them even without using the COCO Body, e.g.: Ronin which requires the COCO Body (BHUNP), I have run it without problems (with UUNP)) 2) BHUNP does indeed have more polygons but this affects the SMPs 3) As mentioned above, they change the xml for smps, precisely because they have more polygons 4) No, simply reset the body nifs via Bodyslide
ShinnIkari Posted February 16, 2023 Author Posted February 16, 2023 20 hours ago, lisander68 said: I have been using BHUNP bodies for some time now and, unlike UUNP, have not experienced any problems. To your questions, therefore, I answer as follows: 1) The outfits are for the most part compatible (I have run them even without using the COCO Body, e.g.: Ronin which requires the COCO Body (BHUNP), I have run it without problems (with UUNP)) 2) BHUNP does indeed have more polygons but this affects the SMPs 3) As mentioned above, they change the xml for smps, precisely because they have more polygons 4) No, simply reset the body nifs via Bodyslide thanks man. ill try it once i get my computer fixed
FauxFurry Posted February 16, 2023 Posted February 16, 2023 BHUNP is higher poly and is a bit more complex overall, allowing for greater customization and body shape range, especially the Bootleg variant of it. One can make a muscle bound amazon of the kind that was only possible with Touched By Dibella previously.
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