Knabber Posted August 22, 2013 Share Posted August 22, 2013 Does anyone know if it is possible to get the scale of the actor template / base object? If I call .getScale on an actor, I always get 1.00. However if I call it on a Radscorpion for example I get 1.00 (0.60). Is it possible to get that 0.60 as a return value? One can get the Base object with .GetBaseObject , but calling .getscale on that results in 0. I have tried Set rBase to rActor.GetBaseObject Set fActorScale to rBase.GetScale to no avail. Has anyone got ideas? Otherwise I will try to solve this with form lists, not elegant, but it should work. Link to comment
Halstrom Posted August 22, 2013 Share Posted August 22, 2013 Does anyone know if it is possible to get the scale of the actor template / base object? If I call .getScale on an actor, I always get 1.00. However if I call it on a Radscorpion for example I get 1.00 (0.60). Is it possible to get that 0.60 as a return value? One can get the Base object with .GetBaseObject , but calling .getscale on that results in 0. I have tried Set rBase to rActor.GetBaseObject Set fActorScale to rBase.GetScale to no avail. Has anyone got ideas? Otherwise I will try to solve this with form lists, not elegant, but it should work. I don't think so, I found that problem with offspring, the SetScale is basically a percentage of the GECK actor setting. Maybe NVSE has a command you might use. Link to comment
Knabber Posted August 24, 2013 Author Share Posted August 24, 2013 The first thing I did was comb trough the geck and nvse function page but did not find anything, so I asked here. Guess that means there is currently no way to get the information via scripting. Link to comment
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