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BHUNP - Breast wont have physics after batch build in Bodyslide. Could someone explain this Bodyslide issue?


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So my BHUNP body - Loadorder had problems with breast physics.

 

To fix this i deleted my overwrite folder and started with limited mods to find the problem .

With only one outfit built ("BHUNP BBP advanced") built, breast physics worked fine again. 

Now i added all my mods, checked again - still worked and then batch built all outfits - which then broke breast physics again

 

So to make that clear, it seems that i had multiple bodies built at the same time while batch building, blocking the breast physics.

Now my question is how to avoid this? BHUNP alone has like 30 outfits/bodies to build/choose from. I cant really find the difference in between them.

Is there any documentation on which outfits/bodies i need to build and which overwrite and break stuff? 

 

For examble there a bodies, feets and hands in different versions - but there are also "collision armors" and "conversions".

What i hope for here as an answer is someone experienced telling by which outfits/Bodies he builds and which he ignores - or a short statement on what makes those outfits different. So as in Unique - "means only for the PC(?)" , UniqueV means (???), Advanced Ref2 means Reference body only

 

This is what my options look like: 

 

BHUNP 3BBB Advanced Ref 2 (Only New Sliders)

BHUNP 3BBB Advanced Ver 2

BHUNP 3BBB Advanced Ver 3

BHUNP 3BBB Advanced Ver2 Unique

BHUNP 3BBB Advanced Ver2 Unique Feet

BHUNP 3BBB Advanced Ver2 Unique Firsthands

BHUNP 3BBB Advanced Ver2 Unique Hands

BHUNP 3BBB Advanced Ver2 UniqueV

BHUNP 3BBB Advanced Ver2 UniqueV Feet

BHUNP 3BBB Advanced Ver2 UniqueV Firsthands

BHUNP 3BBB Advanced Ver2 UniqueV Hands

BHUNP 3BBB Advanced ygnord

BHUNP 3BBB Collision Armor SMP A

BHUNP 3BBB Collision Armor SMP B

BHUNP 3BBB Collision Armor SMP C

BHUNP 3BBB Collision Armor SMP D

BHUNP 3BBB Collision Armor SMP Player

BHUNP 3BBB ygnord BHUNP BBP

BHUNP BBP Advanced

BHUNP BBP Advanced ygnord

BHUNP BBP ygnord

BHUNP First Person Body

BHUNP First Person Hands

BHUNP SE UniUpperCurtain

BHUNP SE UniUpperCurtain Ver 2

BHUNP TBBP BHUNP TBBP Advanced 
BHUNP TBBP Advanced • nord 
BHUNP TBBP venord 
 

 

Do i just pick and build one BHUNP 3BBB Advanced Ver 2, BHUNP 3BBB Collision Armor SMP A, BHUNP First Person Body and so one? Which ones Do Conflict?

 

Edit: And one more question. Do you just delete the options you dont take, in order to avoid deselecting them every time you batch built over all mods?

 

Thank you in advance.

Edited by chaosarah
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These are all different naked bodys, some with physics, some without, so most of the will conflict meaning the last one you build will win. 

I wouldn't batch build these, instead choose only the one i want.

You just need BHUNP 3BBB Advanced Ver 3 if you want a body with cbpc physics.

And of course hand and feet.

If you want to use smp, then you also need to build the smp collision armors.

 

Batch build is for group of armor, for example if you have downloaded a armor bodyslide overhaul.

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Oof, so much unnecessary stuff.

There's nothing 'breaking' you just build bodies with no/wrong physics.

!!If you build something, it tells you what was built, and where.!!

In bodyslide, there are no conflicts per se, they overwrite -

So, if you build something, make sure you check what it was, and where,

if you build something again and it is basically the same file and location, you've just overwritten the file.

And this is what happens here.

 

possible issues off the bat;

1.Everything with ygnord is for a race called young nord, and only for them, for example.
If you don't use that, why would you have it installed? Usually comes with the modinstall and is soemthing you can uncheck.

2.Do you use the uniqueBody? (Means a body only made for the player and not used by the npc's)

Given that you ask what this is, i'd say you don't. This is something you shouldn't install if you don't use the mod it's for.

 

For a working body, you want to build;
1-hands,
2-feet,
3-firstperson(body),
4-mainbody.

(not in that order specifically - sometimes more, sometimes less, depending on what bodytype you use)

Usually, i build a body and then i exclude the body-files from batching and only batch armors.

That usually works. And after done once, i build the new armors manually, i don't batch anymore.

And no, you don't delete anything.

 

But it has to be something that works with whatever you set for your bodyslide clothing builds.

So if i build bbp clothes, you can't expect another bodytype, like 3ba, to work with the clothing without issues.

The collisionbuilds are used specifically if you want smp collisions. If not, don't build them.

 

 

If i exclude everything that you can't use for that matter, you get this;

 

BHUNP 3BBB Advanced Ver 2

BHUNP 3BBB Advanced Ver 3 <-- Propably this. !!

BHUNP BBP Advanced <-- Propably this. ??

BHUNP First Person Body <-- Propably this.

BHUNP First Person Hands <-- Propably this.

BHUNP TBBP BHUNP TBBP Advanced 

 

And, if you're using uniquebody;

 

BHUNP 3BBB Advanced Ver2 Unique <-- Propably this.

BHUNP 3BBB Advanced Ver2 Unique Feet <-- Propably this.

BHUNP 3BBB Advanced Ver2 Unique Firsthands <-- Propably this.

BHUNP 3BBB Advanced Ver2 Unique Hands <-- Propably this.

BHUNP 3BBB Advanced Ver2 UniqueV 

BHUNP 3BBB Advanced Ver2 UniqueV Feet

BHUNP 3BBB Advanced Ver2 UniqueV Firsthands

BHUNP 3BBB Advanced Ver2 UniqueV Hands

 

(Heck, no idea what the V means, maybe it's the V3, in that case, build those.)

 

I can't help you that much, i'm afraid, i'm only using 3BA, pretty simple, pretty awesome.

Edited by -Player1-
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  • 1 year later...

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