Jump to content

What Happens if You Accidentally Click the Compile Papyrus Scripts Button in the CK?


Recommended Posts

I goofed and clicked the wrong thing when I was aiming for the Papyrus Script Manager under the Gameplay button and the CK bogged out while it was working, so I used the Task Manager to end task. I'm guessing that it was trying to compile every script in the source folder but writing script for SSE isn't something I have ever really played with so I'm not really sure. Any advice on how to check out what may have gotten through or broke before I killed it and clean things up? Thanks. I apologize for my ignorance of how this bit of the CK works XD

Link to comment

Nothing...

 after clicking Compile Papyrus Scripts u have to select which scripts u want to compile...

 and yes it do take while to load... especialy when You drop every single source script to ur folder...

 

including files like TIF-s, QS, FS, TGs etc...

 Which u don't rly need in ur Source Script folder... most of them u have TIF-s those are short scripts for Dialogues only...

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use