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Bashed Patch hilfe!


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Posted

I have created a bashed patch with Wrye Bash.

Now I noticed in game, that the weapons and jewelrys I replace with the mod "Aves Unique Replacer" are partly not displayed at all.

If I look at it with SSEEdit, you can see that some objects are overwritten by the Bashed Patch again. These objects are either from "Legace of the Dragonborne" or the "Unoffivial Skyrim Special Edition Patch".

My question is, can I set something in Wrye Bash when creating a Bashed Patch to prioritize the objects from "Aves Unique Replacer"?

Or do I have to drag the entries from AUJR into the Bashed patch in SSEEdit?

 

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Posted

Hi

 

What I tend to do is forward records to my own patch.esp and load it after wyre bash patch or smash patch (currently using an updated smash patch to see how it goes - like it so far). That way I don't have to keep on editing/forwarding bash patches.

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