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Not what i would consider a neck seam problem. Neck seam problem is when there is a gap between body and head.

 

In this case it is more about body and head textures not having the exactly same tint. To avoid this, the mod supplying both body and head should probably be loaded later in plugin load order.

 

That may lead to other problems but try that solution first.

 

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I've gotten it to the point where it's barely noticeable but still there, loaded everything near the bottom still getting this weird tint issue. Guess I'll just have to live with it, it's not too bad and only really noticable under certain lighting conditions. Copying the body skin color and applying it to the neck color helped a bit, the spot that is the most mismatched is on the back of the head under the hairline.

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Edited by Ends_and_Memes
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Very advanced build with 1000+ mods and using both CBBE 3BA and BHUNP body type mods and multiple skin mods.

 

Way beyond my experience with visual mods to offer any advice about polishing visual imperfections. (i keep it simple with 1 body type mod and 1 skin mod)

 

But impressive build which other modders can learn something from. ?

 

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On 10/18/2021 at 6:21 AM, Shadowbroker3495 said:

Very advanced build with 1000+ mods and using both CBBE 3BA and BHUNP body type mods and multiple skin mods.

 

Way beyond my experience with visual mods to offer any advice about polishing visual imperfections. (i keep it simple with 1 body type mod and 1 skin mod)

 

But impressive build which other modders can learn something from. ?

 

Thanks, yea I have it set up with a few profiles. one that has a lighter LO and then on with BHUNP CTOR and 16k skin for my PC then 3BA for everyone else. I usually only have one skin mod active however fair skin goosebump normals are compatible with a few other skin textures like demoniac as far as I'm aware. Could be a texture or lighting issues at this point. honestly with this many mods as long as other things work properly this isn't too big of an issue.

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