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WW X/Y/Z Axis Offset


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1 hour ago, goleadorholly said:

hi guys, even if it's not recommended i'm trying to change the position of x/y/z/axis offset but nothing changes in the game.. is it normal? the angle changes but not x/y/z... it would be useful for me in testing my new animations

 

You need to be more specific because WW X/Y/Z (axis) offset could means multiple things. Are you trying to use a xml writing or just the position feature from WW?

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13 hours ago, Khlas said:

 

You need to be more specific because WW X/Y/Z (axis) offset could means multiple things. Are you trying to use a xml writing or just the position feature from WW?

xml writing because i'm having problems with the cum mesh (i'm making some animations).. i can't understand why it doesn't appear where it should be in some animations (evrything's ok in the other ones) and maybe i could try by changing the xml

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1 hour ago, goleadorholly said:

xml writing because i'm having problems with the cum mesh (i'm making some animations).. i can't understand why it doesn't appear where it should be in some animations (evrything's ok in the other ones) and maybe i could try by changing the xml


did you animate it using the bones and not the object? I know sometimes when you switch to the cum rig it switch to object mode and if you move something like this it will not be recognized by the game armature 

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2 hours ago, Khlas said:


did you animate it using the bones and not the object? I know sometimes when you switch to the cum rig it switch to object mode and if you move something like this it will not be recognized by the game armature 

it moves like i projected on blender, but not exactly in the same place.. it works from top to bottom, but not from left or right (or vice-versa).. cannot understand why

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