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(REQ) Guild Wars 2 Armor


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Posted

So is there anyone thinking about porting armors from this game?  The quality is near or better then Tera, and if you want skimpy designs, the game has plenty of those too.  So why is no one looking into this treasure trove?

 

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Posted

I've been saying someone should since GW2 first came out. 2 sets i'd like to see are here.

 

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The Stag armor (one in the preview window) and the barbaric (on on me, cna only see it's back tho)

Posted

People were ripping armors from MMOs long before EnMasse gave permission for later Tera ports (which included Tera.)

 

So if anyone is looking to rip from a particular game and wants to find great designs...

Posted

If someone can rip these armors from the original game in compatible formats with either blender or 3ds max then I'm sure there'll be people who are willing to work on converting them. 

 

Does GW2 use unreal engine or something else. Cause if it's the former then I think it'll be simple to rip

Posted

If someone can rip these armors from the original game in compatible formats with either blender or 3ds max then I'm sure there'll be people who are willing to work on converting them. 

 

Does GW2 use unreal engine or something else. Cause if it's the former then I think it'll be simple to rip

 

Honestly, I don't think anyone has even looked at GW2 as a game to rip from.  Or at the very least I haven't heard any discussion about it in the underworld.  They'll rip from Aion and Blade and Soul, but not GW2 - which is currently one of NCSoft's biggest titles.  Baffles me really...unless Arenanet made their files a complete pain in the ass to get into.

 

I wanted to ask you directly asianboy, since you have so much experience with UNP and Tera armors.  Glad to see I didn't need to bug you about it. XD

 

(And I want to see this done for UNP anyway...most game rips are dominated by CBBE.)

Posted

my old mesmer have a combination of some armors types and got cute that (at least for me ^^), going post here that soon i reinstall GW2 , haha.

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Posted

I tried using GW2Browser to find and extract the assets, but half of the stuff didn't load properly and I couldn't find any outfits in a list of files worth 25 GB. GW2Browser's based on an early beta GW2, so it may be that the outfits are amongst the files it couldn't read.

 

If anyone knows whether there's a more up-to-date tool than GW2Browser let me know, and I might make conversions. :)

Posted

What game Engine does GW2 use? That can sometimes determine which tools to used.

http://wiki.guildwars.com/wiki/Guild_Wars_2#Game_engine

 

 

Game engine

 

Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system.

 

Gaile Gray has indicated the game supports DirectX 10, but does not require it to play. Guild Wars 2 utilises the Havok physics engine to provide ragdoll animation and destructible environments, as well as occlusion culling technology licensed from Umbra Software to optimise 3D object rendering.

 

There is a superscribed '2' which links to umbrasoftware.com

Posted

 

What game Engine does GW2 use? That can sometimes determine which tools to used.

http://wiki.guildwars.com/wiki/Guild_Wars_2#Game_engine

 

 

Game engine

 

Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system.

 

Gaile Gray has indicated the game supports DirectX 10, but does not require it to play. Guild Wars 2 utilises the Havok physics engine to provide ragdoll animation and destructible environments, as well as occlusion culling technology licensed from Umbra Software to optimise 3D object rendering.

 

There is a superscribed '2' which links to umbrasoftware.com

 

That's just for the Occlusion Culling technology. The engine is Guild Wars' own.

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Posted

I've tried extract some models from gw2.dat, a 16GB file dump without organizations.

Those models looks difficult to rework into a proper .nif that works.

 

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