Kayin Posted May 11, 2013 Posted May 11, 2013 So is there anyone thinking about porting armors from this game? The quality is near or better then Tera, and if you want skimpy designs, the game has plenty of those too. So why is no one looking into this treasure trove?
Koko.Hekmatyar Posted May 11, 2013 Posted May 11, 2013 Pics 3 & 4 I'd love to see in Skyrim 6 is just a little to skimpy for my tastes and I can't see pic 5
Jeffrey Lane Posted May 12, 2013 Posted May 12, 2013 I've been saying someone should since GW2 first came out. 2 sets i'd like to see are here. The Stag armor (one in the preview window) and the barbaric (on on me, cna only see it's back tho)
lordofthedread Posted May 12, 2013 Posted May 12, 2013 I know that Ensemble studio gave an agreement to port Tera armors to Skyrim, do you need that also from Arenanet maybe? That would explain why nobody did port the models before.....
Kayin Posted May 13, 2013 Author Posted May 13, 2013 People were ripping armors from MMOs long before EnMasse gave permission for later Tera ports (which included Tera.) So if anyone is looking to rip from a particular game and wants to find great designs...
asianboy345 Posted May 13, 2013 Posted May 13, 2013 If someone can rip these armors from the original game in compatible formats with either blender or 3ds max then I'm sure there'll be people who are willing to work on converting them. Does GW2 use unreal engine or something else. Cause if it's the former then I think it'll be simple to rip
Kayin Posted May 13, 2013 Author Posted May 13, 2013 If someone can rip these armors from the original game in compatible formats with either blender or 3ds max then I'm sure there'll be people who are willing to work on converting them. Does GW2 use unreal engine or something else. Cause if it's the former then I think it'll be simple to rip Honestly, I don't think anyone has even looked at GW2 as a game to rip from. Or at the very least I haven't heard any discussion about it in the underworld. They'll rip from Aion and Blade and Soul, but not GW2 - which is currently one of NCSoft's biggest titles. Baffles me really...unless Arenanet made their files a complete pain in the ass to get into. I wanted to ask you directly asianboy, since you have so much experience with UNP and Tera armors. Glad to see I didn't need to bug you about it. XD (And I want to see this done for UNP anyway...most game rips are dominated by CBBE.)
Deedlit Posted May 13, 2013 Posted May 13, 2013 my old mesmer have a combination of some armors types and got cute that (at least for me ^^), going post here that soon i reinstall GW2 , haha.
lolman10 Posted May 16, 2013 Posted May 16, 2013 I second this T3 Human Cultural Armor looks nice. Especially the female ones. I've been wanting GW2 armors in Skyrim.
Seren Posted May 16, 2013 Posted May 16, 2013 I tried using GW2Browser to find and extract the assets, but half of the stuff didn't load properly and I couldn't find any outfits in a list of files worth 25 GB. GW2Browser's based on an early beta GW2, so it may be that the outfits are amongst the files it couldn't read. If anyone knows whether there's a more up-to-date tool than GW2Browser let me know, and I might make conversions.
Koko.Hekmatyar Posted May 16, 2013 Posted May 16, 2013 What game Engine does GW2 use? That can sometimes determine which tools to used.
« Broken ‡ Mirror » Posted May 16, 2013 Posted May 16, 2013 What game Engine does GW2 use? That can sometimes determine which tools to used. http://wiki.guildwars.com/wiki/Guild_Wars_2#Game_engine Game engine Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system. Gaile Gray has indicated the game supports DirectX 10, but does not require it to play. Guild Wars 2 utilises the Havok physics engine to provide ragdoll animation and destructible environments, as well as occlusion culling technology licensed from Umbra Software to optimise 3D object rendering. There is a superscribed '2' which links to umbrasoftware.com
Seren Posted May 17, 2013 Posted May 17, 2013 What game Engine does GW2 use? That can sometimes determine which tools to used. http://wiki.guildwars.com/wiki/Guild_Wars_2#Game_engine Game engine Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system. Gaile Gray has indicated the game supports DirectX 10, but does not require it to play. Guild Wars 2 utilises the Havok physics engine to provide ragdoll animation and destructible environments, as well as occlusion culling technology licensed from Umbra Software to optimise 3D object rendering. There is a superscribed '2' which links to umbrasoftware.com That's just for the Occlusion Culling technology. The engine is Guild Wars' own.
Creamlord666 Posted July 4, 2013 Posted July 4, 2013 Since the task is up I request this one... . . . ....including character of course! Muahahaha
KKMod777 Posted July 22, 2013 Posted July 22, 2013 I've tried extract some models from gw2.dat, a 16GB file dump without organizations. Those models looks difficult to rework into a proper .nif that works.
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