SluttyPrincessSarah Posted May 3, 2021 Posted May 3, 2021 View File Sarah's Slightly Erotic Namelists (SSEN) A lot of the existing NSFW namelists for Stellaris were a little bit in-your-face with the hypersexuality and/or submission and that didn't really jive with me or the empires I generally play, so I made my own! Suggestions/critique welcome. They're sort of intended for use with a futanari/female-only prostitute empire or a matriarchy but the lists are meant to be fairly generic enough so that you can use them as-is for most libidinous empires. In total, there's 335 unique shipnames in all three of these lists, mostly themed like idiosyncratic names like The Culture, but if it was at least 100x hornier. Ship names in particular have neither a submissive or dominant lean overall, but are very horny. They tend to run the gamut from subtle innuendo, to catty and playful, to downright pornographic. Other Features Default Ship Class Names, the sort of things that a society built on a proud heritage of sex work would name things Libidinous References, Inside Jokes and Easter Eggs aplenty Corvettes and Destroyers have generic letter-number designations like real-world PT boats so your corvette spam fleets won't make your larger ships have "XXXXVIII" after their names Planet names right now are a little generic, I might improve these later with other suggestions. Small Chance of a Corvette/Destroyer being named "P3N15" that you can feel free to giggle over like a schoolgirl. Contents There are three namelists in the current file: Human, Roman, and Yiff Party. The only real difference between them is in the leader names. Human uses the names from CANS' human list, with a lot of immersive possibilities. Roleplay out your kinky earth utopia! Roman, similarly, uses the Roman CANS names. My personal favorite, pretty versatile. Yiff Pile uses a much more in-your-face set of ... "Organ"-related names, and is sort of intended for a kemonomimi/furry empire of dickgirls. Not for the faint of heart! ... or the easily aroused. DLC/Mod Support In addition to support for all DLCs (Up to and including Nemesis), all namelists have extensive mod support: Mods Supported with Fully Unique Names: New Ship Classes and More 6.0+ Zenith of the Fallen Empires Ancient Cache of Technologies Plentiful Traditions Expanded Stellaris Traditions Extended Synths More Origins Mod Upper Limits Kinky Void (LL) WIP/Generic/Bare Minimum Support: Guilli's Planet Modifiers Planetary Diversity Gigastructures and More * Some mod/DLC support may be patchy or incomplete. However, barring a few edge cases everything is covered to the best of my ability and knowedge. Please let me know if you find holes, and you can feel free to suggest further mod support. Pairs well with Lustful Void (Here, literally just... click around?) and Courtesan's Guild! (Steam Workshop) To Install: Extract the contents of the attached zip file to Documents/Paradox Interactive/Stellaris/Mod. Pretty straightforward. Version History 1.0: Initial Release. ~200 shipnames. 1.1: Added a whopping 100 more shipnames, and tweaked some army names. Also deleted a rogue (but disabled) localization file that shouldn't have been there. 1.1.1: Quick hotfix to patch a rogue bracket at the end of two files that were causing duplicate entries that I'd noticed but hadn't gotten around to fixing yet. Thanks to Zorlond for pointing out exactly what was causing the issue. Submitter SluttyPrincessSarah Submitted 05/02/2021 Category Stellaris Requires A Brain, A Sense of Humor (Optional) 2
ZillaToast Posted May 3, 2021 Posted May 3, 2021 Somebody call Lustful Void crew, this mod needs to be baseline for it!
SluttyPrincessSarah Posted May 3, 2021 Author Posted May 3, 2021 13 hours ago, ZillaToast said: Somebody call Lustful Void crew, this mod needs to be baseline for it! Haha, thank you. It's been a few months of work, I've been using a namelist like this as a personal mod (The Roman version, but it didn't have the ship names), decided to expand the idea a little and release it. 1
Zorlond Posted May 3, 2021 Posted May 3, 2021 Looks excellent, I really needed a good namelist for my female-only overbreeding party-slut empire, this fits them perfectly. And yeah, those planet names are pretty generic. I'd help, but I am SUPER BAD at naming anything. Just a couple little things, though. The Roman and Furry files each have one extra close-bracket at the bottom end. Doesn't cause a crash or anything, but does cause blank name lists to be added to the name list options in species creation. And also you included a *.BAK file in the Localisation, pretty sure that wasn't intentional.
SluttyPrincessSarah Posted May 3, 2021 Author Posted May 3, 2021 Thanks for the heads-up regarding the close-bracket, I'll fix that with a hotfix rq Added a new version (1.1) just now, as well, that removed that rogue file already. 1
Moncoyoule42 Posted June 5, 2022 Posted June 5, 2022 Shame, looks like the mod is finally borked on the Cepheus update. Crashes right at starting from the launcher. Nothing else seems to be problem, especially if I enable nothing else. It was fun while it lasted. Thanks for the mod!
Guest Posted June 27, 2022 Posted June 27, 2022 On 6/5/2022 at 12:12 PM, Moncoyoule42 said: Shame, looks like the mod is finally borked on the Cepheus update. Crashes right at starting from the launcher. Nothing else seems to be problem, especially if I enable nothing else. It was fun while it lasted. Thanks for the mod! Can confirm, was having the same problem. Worked when I disabled this mod. Attached the exception crash log file if that helps exception.txt
Moncoyoule42 Posted June 28, 2022 Posted June 28, 2022 On 6/26/2022 at 9:09 PM, RNGLillian said: Can confirm, was having the same problem. Worked when I disabled this mod. Attached the exception crash log file if that helps exception.txt 1.27 kB · 2 downloads I know why. Apparently it's a whole issue with Paradox changing something unnecessarily again, this time being how namelists are loaded and sorted in. Some mods seem to work, others have messed up coding or don't work at all. Gotta wait and look around until someone figures out how namelists work again if we want to fix this mod. 1
muriyume Posted August 13, 2022 Posted August 13, 2022 The work now works as of 3.4.5. Someone else needs to fix the localisation stuff. No way in hell am I doing that. SSEN.zip
schroecat Posted August 14, 2022 Posted August 14, 2022 12 hours ago, CosmicSKies said: The work now works as of 3.4.5. Someone else needs to fix the localisation stuff. No way in hell am I doing that. SSEN.zip 141 kB · 5 downloads Sadly not. This mod just causes a CTD as soon as launched from the loader. Doesn't even get to the first loading screen image.
muriyume Posted August 14, 2022 Posted August 14, 2022 26 minutes ago, schroecat said: Sadly not. This mod just causes a CTD as soon as launched from the loader. Doesn't even get to the first loading screen image. You're just unzipping into the /mod directory and enabling it, right? Mod works just fine for me, after I fixed it.
Moncoyoule42 Posted August 14, 2022 Posted August 14, 2022 12 hours ago, CosmicSKies said: The work now works as of 3.4.5. Someone else needs to fix the localisation stuff. No way in hell am I doing that. SSEN.zip 141 kB · 5 downloads So, main issue is it's not pulling up any fleet names, and some of the ship names themselves are missing within the list, maybe an issue with syntax. But hey, at least it works! I don't know what we do need for the localization file as it didn't need to be used that much in game as the common folder, so let's figure out the ship bugs
Moncoyoule42 Posted August 14, 2022 Posted August 14, 2022 47 minutes ago, schroecat said: Sadly not. This mod just causes a CTD as soon as launched from the loader. Doesn't even get to the first loading screen image. On a whim I tested a case, yeah don't merge the original file with the fix together, you have to have the fix only. See if that works.
muriyume Posted August 14, 2022 Posted August 14, 2022 14 minutes ago, Moncoyoule42 said: On a whim I tested a case, yeah don't merge the original file with the fix together, you have to have the fix only. See if that works. Oh, yes. I did never mention that, but you are supposed to replace the original files. My apologies for that.
schroecat Posted August 14, 2022 Posted August 14, 2022 1 hour ago, CosmicSKies said: Oh, yes. I did never mention that, but you are supposed to replace the original files. My apologies for that. Oh, duh... I assumed this was a patch rather than a replacement. My bad, thanks.
Stultus Posted September 20, 2022 Posted September 20, 2022 Broken with the latest update - everything (ships + leaders) say "Double_Name"
Moncoyoule42 Posted September 21, 2022 Posted September 21, 2022 Last second update already broke it, but at least it looks like it's not complete game breaking anymore. Find any name mods and see if they work, then copy their code style with the namelists and work from there.
Lilocca Posted November 13, 2022 Posted November 13, 2022 (edited) Thank you so much ❤️ this is exactly what I was looking for! p.s. I'm gonna be turning that easter egg chance waaaaaay up e: Sure is a shame the 3.4 update told namelists to go fuck themselves. Never mind, I guess. edit 2: Using the namelists directly causes a crash, but copying the entries into a different namelist I downloaded eons ago makes it work. Neither are updated for 3.4. I guess that'll do. Edited November 13, 2022 by Lilocca butt
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