brendan62 Posted April 3, 2013 Posted April 3, 2013 Description===========This is a very large ADULT orientated dwemer style Dungeon/Temple/Player home just near Reach Stormcloak camp Features 88 NPCs includings followers, guards, vendors, slaves and pet huskies (also includes 2 summon spells available from magic vendor downstairs)Arena with fighting ladies use switch near throne in arena to start the fight leave cell to reset), Weapons Room and bar, Private Bedroom and Library ,Pool and Bar area, caves with gardens,underground lakes and riversNumerous Guest rooms, Alchemy Study, Observatory, SM style dungeon/study, Cells for prisoners,2 seperate blacksmithsWeapons and magic display areas lots of safe storage2 Kitchens & staff rooms. Private baths all nicely furnished.All Npcs in Pool /bar area and Weapons room bar area as well as NPCs in Private areas can be companions and can be married. Note they are all high level.Nice view from upper entrance, nice gardens, 3 Horses, workshops with all cons Forge, tanning racks etcNote some high level items around the place if you dont like that dont pick them up.The NPCs are all high level if you dont like that dont get them to follow you.This mod is ADULTS ONLY and has nudity and bondage references throughout,there will not be a toned down version nor will there be a version suited more to women.If anyone wants to do one they are welcome just let me know before release.IM NOT INTERESTED IN NAKED WOMEN COMPLAINTS OR LORE COMPLAINERSCOMMENTS ON THOSE SUBJECTS WILL NOT BE TOLERATEDThis is a very detailed mod although optimized as best i can it will require a high end pc too run it, if you get infinite loading screens, only go through 2 cells then save and reload that save. [spoiler=Pics] Bugs ====There are some minor lighting issues and roombound issues (sometimes you get a flash between rooms) there are only few of them but they will be fixed for final release.Although cleaned with tes edit you will still get some navmesh errors and deleted reference errors, navmesh errors with tes5edit will occur when you modify large amount of exterior cell navmeshes this doesnt harm anything but will mean any mod modifying the same ext cells will cause a ctd.THIS WILL NOT CHANGE so anything changing the same exterior cells as eden will cause a ctd and will conflict.Deleted reference errors despite what is said by some its never been proven that deleting exterior object will affect the game except by causing a conflict with any modthat edits the same exterior cells. Eden take up 6 exterior cells and will conflict with anything that changes any of those cells. As far as i know there are no mods that change these cells but............Arena fight start and reset is a little buggy but it works, i cant get it working any better========Details=======Lower entrance is near Reach Stormcloak CampUpper Entrance is near Hunters RetreatBoth map markers are enabledIt's free, all you need to do is enter the front doorCredits...Solo for the original concept of Solace (http://skyrim.nexusmods.com/mods/20265) although this started of changing Solace to suit me ... its gone far away from that now but the original base cavern concept and idea in entrance hall should be credited to solo...Many of the dungeon ideas also come from a mod called EVIL LAIR OF HYDRA by hydralisk77 (http://skyrim.nexusmods.com/mods/12556)1, shedidwhat for converting Growlfs slave chains2, Blary for his resources3, Insanity for his resources available here.........http://tesalliance.org/forums/index.php4, Runrespect for his resources5, Growlf for the slave armor6, Petrovich for the UNP Leather Clothes7, TESA for more resources all available here.........http://tesalliance.org/forums/index.php8, Breti for more resources9, Neo for his Tina boots10, Little Baron for art frame mesh11, If ive left you out please let me knowMy beta testersGentester For testing and friendship check out her great work here......http://skyrim.nexusmods.com/users/647612LordRahl for testingAquariumreef for testingshedidwhat for testingdarkshot64 for testing DOWNLOAD http://skyrim.nexusmods.com/mods/34327 http://overthehillmods.com/personal/Eden/Eden_bsa_only.7z http://overthehillmods.com/personal/Eden/Eden_Esp_download_ pt2.7z Install =======1. Extract the files from both archives to a temporary location.2. Move all files to (install folder)\Skyrim\Data\3. enable Edenforrelease esp4. Edenforrelease esp must be at the end of your load order or after any other exterior modsIn case of any trouble, please don't hesitate to contact me at http://www.skyrimrealestate.com/forum/index.php and I will try to help youto the best of my ability.Please visit http://www.skyrimrealestate.com home of the best house mods for SkyrimYou must contact me and obtain my permission before re-packaging any part ofthis mod.Name: EdenAuthor Brendan62Version: V1.0Date: 3/4/2013Requirements Dawguard (although not dependant on dawnguard esm) Skyrim 1.9.32Homepage: http://www.skyrimrealestate.com/forum/index.php
sim123321 Posted April 3, 2013 Posted April 3, 2013 Looks pretty impressive, will have to check it out.
csk1 Posted April 3, 2013 Posted April 3, 2013 http://overthehillmods.com/personal/Eden/Eden_Esp_download pt 2.7z This link isn't working...
brendan62 Posted April 3, 2013 Author Posted April 3, 2013 http://overthehillmods.com/personal/Eden/Eden_Esp_download pt 2.7z This link isn't working... Fixed
brendan62 Posted April 3, 2013 Author Posted April 3, 2013 Where is the House ? From the 1st post This is a very large ADULT orientated dwemer style Dungeon/Temple/Player home just near Reach Stormcloak camp
Liquidpinky Posted April 3, 2013 Posted April 3, 2013 Nice work Brendan, good to see you still doing quality mods after GTASA. A definite install for me.
kjari Posted April 3, 2013 Posted April 3, 2013 hm seems i also cant find it.. ran around shor's stone for about an hour now.. either my stupidity or maybe a conflict.. but i have nothing that changes the exterior i think.. any help would be nice Edit: nevermind, found the observatory entrance next to reach stormcloak camp
latios298 Posted April 3, 2013 Posted April 3, 2013 sooooo impressed with the amount of detail in this mod. THANKS SOOOO MUCH!!!! i have a bug where every time i try to enter the arena i CTD... might be a mod conflict somewhere but thought to just point this out. CTD also happens sometimes if i move between too many doors too quickly
brendan62 Posted April 3, 2013 Author Posted April 3, 2013 Nice work Brendan, good to see you still doing quality mods after GTASA. A definite install for me. Bloody Hell giving away my age and how long ive been modding there sooooo impressed with the amount of detail in this mod. THANKS SOOOO MUCH!!!! i have a bug where every time i try to enter the arena i CTD... might be a mod conflict somewhere but thought to just point this out. CTD also happens sometimes if i move between too many doors too quickly Id go for a conflict there maybe move Eden to end of your load order
ibraishome Posted April 4, 2013 Posted April 4, 2013 Amazing work. Just exploring took me about half an hour Do the NPCs in the dungeon respawn, too?
Phelps1247 Posted April 4, 2013 Posted April 4, 2013 There's map markers for both the main area and observatory. Our characters can't participate in the dungeon stuff or is there another mod I need for that?
csk1 Posted April 4, 2013 Posted April 4, 2013 Link still isn't working I tried the .esp from the NexusMods download in hopes that it works, but every time I got within a certain distance of Eden, I get a CTD. The game also hangs on loading if I try to fast travel there. I'll check my mod load order and a few other things.
John_Belushi Posted April 4, 2013 Posted April 4, 2013 I tried the .esp from the NexusMods download in hopes that it works, but every time I got within a certain distance of Eden, I get a CTD. The game also hangs on loading if I try to fast travel there. I'll check my mod load order and a few other things. Had you read this sentence ? "This is a very detailed mod although optimized as best i can it will require a high end pc too run it," That's really explain the most part of CTD with this mod (if not all)
The Corsair Posted April 5, 2013 Posted April 5, 2013 This is sooooooooo coooool in sooooooo many levels all the things i like in one single big house, its great than other modders let you use their stuff here, it's so huge it takes hours to see all the features, thank you mister ! Brendan62 Rocks.
Aedamus Posted April 10, 2013 Posted April 10, 2013 It crashes whenever I try and enter the dungeon. I wonder if its because I do not have Dawnguard installed. I have other mods, but none of them conflicted with eachother and they all installed effortlessly. It does not crash to desktop, it only stays in loading purgatory, and only the dungeon. this makes me very sad.*EDIT: As I just found out, it also crashes when i try to enter the observatory. It is now where any previous save crashes, so i must delete the saves and start from scratch. *EDIT2: Now I am not sure what to think. Nexus Download manager fails. I cannot get past the load screen on the SKSE skyrim load screen, it CTD. I tried uninstalling Eden, and it crashes. I may have to completely delete everything and reinstall everything. THis i cannot do at this moment, i think I need to take a break, and come back later, even though I have finally got back into skyrim with new mods now that i have a laptop that can handle them.
csk1 Posted April 10, 2013 Posted April 10, 2013 I tried the .esp from the NexusMods download in hopes that it works, but every time I got within a certain distance of Eden, I get a CTD. The game also hangs on loading if I try to fast travel there. I'll check my mod load order and a few other things. Had you read this sentence ? "This is a very detailed mod although optimized as best i can it will require a high end pc too run it," That's really explain the most part of CTD with this mod (if not all) My computer is fairly high-end: Phenom II x4 @ 3.2GHz, 12GB of RAM, and a GTX 650 Ti Boost. Skyrim runs flawlessly, even with resource-demanding mods, so that wasn't the problem. I've completely reinstalled Skyrim, new everything, because I'm pretty sure it was a mod conflict. I'm gonna have to guess that the crash happened when I got within loading distance of Eden, but it doesn't matter any more, I guess. I'm gonna give this a second shot.
Monkhit Posted April 10, 2013 Posted April 10, 2013 http://overthehillmods.com/personal/Eden/Eden_Esp_download pt 2.7z This link isn't working... Fixed still not working
shane4244 Posted April 10, 2013 Posted April 10, 2013 If that is just the esp file I would assume its under 60mb it might just be easier to attach it to your post won't have to worry about any more links not working. This looks really nice looks like you spent a lot of time on it thanks for sharing.
E_Nigma Posted April 10, 2013 Posted April 10, 2013 Awesome abode. Every room I walked into made me say wow. Keep up the good work.
DontBotherMe Posted May 5, 2013 Posted May 5, 2013 I hope i am not stepping any once toes, but i have fully fixed this mod up. previously it was crashing after every transits from walking to door or even being near it's vicinity. My pc isn't the fastest around so it was pretty good still having fps of over 60 when entering the house. i tried uploading a video but somehow it was too big and split files seem to not be able to upload here. If brendan62 wants to try this fix please reply to this message and i will attach the file. I will try to create smaller clip but then you can't really see much transits happening. SC: Small clip: EdenAOFixed.7z
lordofthedread Posted May 6, 2013 Posted May 6, 2013 I always ran into troubles with big houses, especially if I want many of my followers to live here (and I thought that was kinda the point). And I have a really decent configuration...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now