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Anyone knows where NPC prompt messages for DD are?


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Posted

I've been trying to find those for years, every once in awhile i give it another try, but no matter how thoroughly i search they remain elusive. I am talking about those little prompts that appear when you equip a device on NPC. I searched in all 3 DD components (Assets, integration and expansion) up and down wherever i thought they might be, but all i found were prompts for equipping the device on the player. Anyone knows where those are?

Posted

In the OnEquippedPre function of the script of the corresponding device type.

 

So zadBeltScript.psc has:

msg = akActor.GetLeveledActorBase().GetName() + " blushes as you lock the belt around her hips"

zadBlindfoldScript.psc has:

libs.NotifyActor("You slip the blindfold around "+GetMessageName(akActor)+" head, and it locks in place with a soft click.", akActor, true)

and so on.

Posted
28 minutes ago, Taki17 said:

In the OnEquippedPre function of the script of the corresponding device type.

 

So zadBeltScript.psc has:


msg = akActor.GetLeveledActorBase().GetName() + " blushes as you lock the belt around her hips"

zadBlindfoldScript.psc has:


libs.NotifyActor("You slip the blindfold around "+GetMessageName(akActor)+" head, and it locks in place with a soft click.", akActor, true)

and so on.

Where are those scripts? I am using Tes5edit, i have a bunch of subsections. I mainly looked in message and dialog topic.

Posted
2 minutes ago, Mars1991 said:

Where are those scripts?

Under Skyrim\Data\Scripts\Source. You need the CK or an editor with a papyrus compiler plugin if you want to make changes to scripts though.

Posted
4 minutes ago, Taki17 said:

Under Skyrim\Data\Scripts\Source. You need the CK or an editor with a papyrus compiler plugin if you want to make changes to scripts though.

Oh, that explains why i never found them.

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