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SC-TW3Hairdos convertion to SSE


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Hello.

1] Use the Creaton Kit to transfer ESP to SSE version.
2] Use Gimp or PS to change some files into a format divisible by two [1024x1024, 512x512, 1024x512]
3] Use SSE NIF Optimizer to convert nif to SSE format.
4] Use NifSkope to change Shader Flags in BSLightingShaderProperty
 
20200425171749_2.thumb.jpg.0d640defd5871697fa529323931fcde6.jpg
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  • 3 years later...
On 4/25/2020 at 11:30 AM, gall222 said:

Hello.

1] Use the Creaton Kit to transfer ESP to SSE version.
2] Use Gimp or PS to change some files into a format divisible by two [1024x1024, 512x512, 1024x512]
3] Use SSE NIF Optimizer to convert nif to SSE format.
4] Use NifSkope to change Shader Flags in BSLightingShaderProperty
 
20200425171749_2.thumb.jpg.0d640defd5871697fa529323931fcde6.jpg

Years later, and I had the same problem. Thank you! :) was able to convert the mod for myself thanks to you ❤️

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  • 4 months later...

Hey folks,

Could anyone help me with this too? I saved the esp, used Nif optimizer and CAO but I keep missing something in the shader flags I guess. The meshes are all black without texture in-game. Some specifics would be greatly appreciated :)

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