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[How-To] Ultra-wide Resolution with 3DMigoto


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Sorry if this is a repost, but I figured out how to run the game in an ultra-wide resolution.  I noticed that when you click 'Back' on your mouse in 3DMigoto it hides your GUI completely, but it also exposed areas hidden by black bars to retain the 16:9 aspect ratio.  This is interesting because there are no ultra widescreen resolutions, but the extra areas are being rendered anyways.  After hunting around for a while, I found a pixel shader that allows you to hide the black bars on either side. 

 

Here's an easy mod to hide those black bars!  Great for getting angles on screenshots that may have not previously been possible, and looks better in all areas, home screen, volleyball, and taking pictures.

 

Use this in conjuction with 3DMigoto's resolution scaler in d3dx.ini for any resolution imaginable.

Change the width and height under [Device], set upscaling = 1, and uncomment include = shaderfixes\upscale.ini.

 

I am currently running 5140x1440.

 

Before:

1645947344_DOAXVenusVacation3_19_20203_03_04PM.thumb.jpg.7c5321d817db9078d285fb188ba3fd1b.jpg

 

After, all 3840x1600 pixels of goodness:

980605033_DOAXVenusVacation3_19_20203_50_40PM.thumb.jpg.4699dcdf51b4189f97566f075f4bd6f7.jpg

1061858007_2020-03-1916_27_10-DOAXVenusVacation.thumb.jpg.2ade7cd776d32d682f9ce500a0831e57.jpg

1251038296_2020-03-1915_54_53-DOAXVenusVacation.thumb.jpg.fd6a0590e2f33453b77142f229c15e71.jpg

132955581_DOAXVenusVacation4_6_202012_44_46PM.thumb.jpg.da6181848c589991862a6e535c51df04.jpg

ultrawide_hide_black_bars.ini

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18 hours ago, RSXelrate said:

Sorry if this is a repost, but I figured out how to run the game in an ultra-wide resolution.  I noticed that when you click 'Back' on your mouse in 3DMigoto it hides your GUI completely, but it also exposed areas hidden by black bars to retain the 16:9 aspect ratio.  This is interesting because there are no ultra widescreen resolutions, but the extra areas are being rendered anyways.  After hunting around for a while, I found a pixel shader that allows you to hide the black bars on either side. 

 

Here's an easy mod to hide those black bars!  Great for getting angles on screenshots that may have not previously been possible, and looks better in all areas, home screen, volleyball, and taking pictures.

 

FYI, I messed around with the resolution config settings in 3DMigoto, but couldn't reproduce the same thing.

 

Before:

1645947344_DOAXVenusVacation3_19_20203_03_04PM.thumb.jpg.7c5321d817db9078d285fb188ba3fd1b.jpg

 

After, all 3840x1600 pixels of goodness:

980605033_DOAXVenusVacation3_19_20203_50_40PM.thumb.jpg.4699dcdf51b4189f97566f075f4bd6f7.jpg

1061858007_2020-03-1916_27_10-DOAXVenusVacation.thumb.jpg.2ade7cd776d32d682f9ce500a0831e57.jpg

1251038296_2020-03-1915_54_53-DOAXVenusVacation.thumb.jpg.fd6a0590e2f33453b77142f229c15e71.jpg

 

ultrawide_hide_black_bars.ini 58 B · 31 downloads

Can I use it to rotate screen?

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On 10/24/2020 at 9:12 PM, zecknor said:

Anyone got the hash to change it to 5120 x 1440? Please and thanks!

Lol, I realize this post is 6 months old now, but the hash is exactly the same regardless of resolution.  When I went from 3840x1600(or something like that) and switched to 5140x1440, there was no change needed.

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  • 2 months later...
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On 5/9/2021 at 6:05 AM, starash said:

By this method, I try to getting 3840x1080 game window for twin monitors, but it like this.

 

 

 

Also I can use wxHexEditor to make a custom .exe to get any resolution I want. 

d3dx.ini

 

But this way maybe not work for DMM version.

Just interested in what you do, hope you can share your d3dx.ini file, let me try its feasibility.

 

Tried setting my resolution to 5120x1440 in the dxd but it just made the launcher black and i couldnt start the game.

Edited by zecknor
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On 3/27/2020 at 5:47 AM, Church of Kokoro said:

No, unfortunately not, but you can use the following key combination to rotate the camera when you're taking pictures.  It's Z + left click and drag.

<snip>

Hey, may I ask how this photo was taken?

Regardless of how I configure d3dx.ini, I'll either get a standard 16:9 photo via the ingame camera or a VERY compressed/squashed screenshot via Steam (21:9 -> 16:9).

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  • 3 weeks later...

(I can't speak English. I'm using Google Translate.)

 

I'm having a problem.
When I press the "Gacha Details" button to display the probability list, the back button does not appear on the screen.

Did I make a mistake?
Are the following steps incorrect?

  1. Put "ultrawide_hide_black_bars.ini" in the "Mods" folder.
  2. Rewrite d3dx.ini.
    1. Delete the ";" at the beginning of "include = shaderfixes \ upscale.ini.". (Uncomment)
    2. Change from "upscaling = 0" to "upscaling = 1".
    3. Uncomment "width = 1280" and "height = 720". Match the value to the screen resolution.
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  • 3 weeks later...

I have the same problem. My resolution became much bigger, and image quality improved, but whenever in-game web-browser launches, "close" button located outside of visible screen frame. It looks like web-browser upscales even more than game resolution itself. It's extremely annoying, when you launches game after update, because you cannot skip this announces and there is no any keyboard button to do that. Appreciate for any ideas.

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